Summary: When awarding fiefs through kingdom decisions you are unable to award yourself the fief even if you are the kingdom leader. I understand that there is a 'right of first refusal' mechanic, but there should also be a way to always default award yourself (if you are king) during kingdom...
I simply want "Forgiveness of Debts" production -5% and loyalty +2. Why? - Because lords manage towns very poorly and they often rebel, so my faction (Sturgia) have to re-conquer them every week. I also struggle to keep my towns in line without stagnation (aka only festival to keep loyalty and...
The kingdom decisions seem to have a set influence threshold before it rewards you a relationship increase with a lord and charm skill points. With the perk you are not hitting the lowest threshold of 20 influence because you are only using the discounted 17(?) and so there are no rewards for...
Clans should have designated successors.
- Successors would be bloodline or family.
- For the player's clan, this option would be available once a child is born.
- If Clan leader dies before successor comes of age, a regent from within the clan would be chosen until the successor comes of age.
-...
Summary: Kingdom decision, that is forced to be resolved, results in a crash, no matter what choice I make. Occurs on multiple save files for the same decision.
How to Reproduce: Game requires me to resolve a kingdom decision (assign a castle: Jaculan, to someone) . Prior to this occurring it...
Summary: I'm a Khuzait vassal at war with the Southern Empire, who have sent us an emissary asking for tribute in exchange for peace. In the decision screen, I can vote for peace, to keep fighting, or to abstain, and spend influence on the first two options. In this case everyone wants to keep...
Dear Developers.
I have played this game for years and have a number of critiques and possible and simple solutions for these problems that help resolve many other issues that i won't cover extensively.
I propose the usage of choosing to skip time on the campaign map as a method to reload the...
Summary: I don't get a reputation loss or gain from any kingdom decisions as king.
How to Reproduce: I'm on the 1.6.5. Beta Branch. I was voted in as King of Vlandia (some time ago during e1.6.3. or so) and then doing fief decisions, once they come up. No matter whom I give fiefs or not, I get...
I'm currently in no faction on day 430, I have 5 workshops + 7 caravans, netting around 3-4k per day with 200k in the bank and an army of around 130 (30 infantry/archers/horsemen/horse archers respectively.) I'm trying to court Arwa but need to raise my charm with my primary skills being trade...
In all versions of the game I've played, including the latest Beta 1.5.10, decisions as a ruler have never positively or negatively affected relations with vassals. The only way to negatively affect relations as a King is to disband armies or choosing opposing looting stances in sieges.
Can...
Summary: This happens in both the released build and the beta (1.5.9). I'm playing Vlandia in both my beta campaign and on my released campaign, my released campaign being several months old. So it could be Vlandia specific, I'm not sure. But whenever my faction conquers a fief, and an election...
To be blunt, I don't think there exists enough ways to degrade relations in the current game and that is too easy to manipulate relations to max with clans.
As a ruler, I've never seen kingdom decisions reduce my relations with clans (bug?) and the only thing that seems to reduce relations is...
Summary:
The kingdom decision popup on the campaign map seems to be nonexistent after the most recent update. So now I don't get any notification of unresolved kingdom decisions or peace and war declerations, I have to manually check the kingdom tab to see if something is happening.
How to...
Hello there!
I got an idea...
It would be nice to have option to choose whether I grow crops for sale, or for my own workshops.
I was thinking even about possibility to choose what crops do you want to grow, and to choose if they are for sale or if they are for our own kingdom produce.
''For...
Hi.
Since updating to 1.4.1 i've been unable to overrule my Lords during decisions, like owner of a settlement or making peace despite the fact i'm the ruler of the kingdom. Any time there's a vote for anything i'm given the options to use the 3 different amounts of influence to sway the vote...
I am lord of my own kingdom. I have several vassals When I conquer a town or a castle, a vote is made by the vassals to decide who will keep it, and I always have to pick one of the options. I don't see a way to grant the fief to MYSELF. How can I do that? Thanks.
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.