Dear Bannerlord Creators
1600+ hours in.
I think it would be great if you could make some improvements to make the game more immersive.
1. Implement a court system like in Bannerkings for your clan and faction. Have competitive elections for positions and crown favorites, intrigue etc.
2...
Four suggestions to create a more immersive/intriguing experience to the game.
Assassins:
A noble (depending on character traits) may send an assassin after another noble for different reasons. One could be because a noble killed a family member on the battlefield (We need to keep track of...
Greetings, everyone!
As I'm entering the late game phase of my first 1.9.0 (now 1.0) campaign, I've decided to register in the forums to suggest a few essential cutscenes that I think are missing + some ideas for some extra cutscenes that would be cool to have. Personally I feel like cutscenes...
https://steamuserimages-a.akamaihd.net/ugc/1845937434944027321/60537AE343F4B7917084563AB356CFFA48660004/?imw=5000&imh=5000&ima=fit&impolicy=Letterbox&imcolor=%23000000&letterbox=false
The word simulation in some descriptions really gets me out of the game, it is so immersion breaking.
Please...
The AI lords of Warband, including NPCs, have much more special conversations, giving players a feeling of "being there".
However, Bannerlord's sense of substitution is far less than Warband's, including the number of people in towns and castles. It looks like an empty city, and there are few...
My ideal "Bannerlord" for me would be a much more immersive Bannerlord and many other activities more interesting than repeated battles.
I "preach" on this forum for a "singleplayer" Bannerlord with more interactive npcs, truly "endearing" companions, a deeper "diplomatic" and "economic" game...
The Problem: The amount and type of loot available after a battle does not represent what was used on the field. Causing your soldiers to attain better equipment than their commander. Highly un-immersive.
The Solution: There are several ways to fix this issue.
First and most simple, would be to...
I would really love to see a feature where you can record battle replays (for me specifically in single player) and be able to watch them in a spectator like mode afterward. That means being able to free roam the battleground, lock on to any soldier/character, change replay speed, etc in a way...
I would really love to see a feature where you can record battle replays (for me specifically in single player) and be able to watch them in a spectator like mode afterward. That means being able to free roam the battleground, lock on to any soldier/character, change replay speed, etc in a way...
This could be a major quality improvement of the CORE game system.
After a certain point, growing bandit parties will convert into a Bandit Elite.
Something similar to this Nexus mod:
Bandit Militas
Then, some of the Bandit Elite will merge and get a decent number of troops to try and conquer...
This kind of sandbox roleplaying games without a storyline, where you can influence the world, pretty much work like improvisation acting:
In improvisation acting, sometimes you have a base which is the characters and the world/place, after that you just act and improvise accordingly. It's also...
This is a very simple yet immersive suggestion: being able to select the capital of your kingdom as well as the home of your clan. My proposal would be to display this feature in the "kingdom-fiefs" and "clan-fiefs" tab respectively, roughly like this:
The changing of your clan seat should...
In Bannerlord, there are always a few features that I felt were missing when it came to Noble's and Wanderers. These being:
Clans Being able to recruit Notables:
I believe that if AI noble clans were able to recruit wanderers as members of their clans, this would greatly diversify the...
I love the Mount and Blade franchise. When I was really young, I remember playing the demo for M&B Classic for days on end and saving money for buying one. Those were the days of the grind.
That said, I have spent significant time with Bannerlord and Warband and would like to give some...
I tested out the console command of campaign.change_clan_leader and I decided to play as just some guy from my family since I can't switch players until death and even if I did, I become a clan leader anyway... And I thought to myself, wouldn't it be cool if we could just marry into other clans...
For both the game's balance sake, and to add a bit more realism to the game, noble troops should be far less common. I've been seeing anywhere from 1/3-1/2 of troops in villages be noble troops. And given they're all strong troops, I think that's a bit overpowered. I believe switching to a...
Is it just me who would love to see household guard implemented?
The idea would be related to both around the map where (similar to companions) you could assign up to a number of troops categorised as household guard to follow you around in places like town (perhaps 5-10 for this) - they could...
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