horse archers

  1. AnandaShanti

    In Progress [1.5.6 beta] Ranged not shooting at moving targets sometimes... why?

    They just let 40 HA ride in front them, but as you can see 1 guy in that massive ranged unit is trying to shoot, so it's not a hold fire mishap! This happens maybe 1/4 of the time. I've reported similar thing in past versions and I don't know if they get fixed and un-fixed, or just ignored. This...
  2. Apocal

    Resolved [1.5.2] Mounted unit morale rarely breaks.

    Summary: Cavalry and horse archers only rarely suffer from morale breaks and routing due to losses. Infantry and archers are resilient but they will occasionally retreat, whereas cavalry typically do not. I suspect (but can't prove) it is because the ApplyAoeMoraleEffect is too small in radius...
  3. Crypex

    Horse Archers

    With the 1.5 updates, I have noticed that horses nullify any form of range updates that were affecting both infantry javelins and archers. Anything on a horse is basically 1.43 accuracy in a 1.5 game which makes it incredibly overpowered. This was also a problem in Warband however I feel that...
  4. Apocal

    In Progress [1.5.0] Horse Archers have difficulty navigating around enemies.

    Summary: When ordering horse archers to charge (F1-F3) or advance (F1-F4), they are noticeably worse at maintaining separation than in prior versions. More units will ride through the enemy rather than around them. It appears to be related to the fact that they are switching to their swords at...
  5. Apocal

    Resolved Steppe Bandit Marauders and Raiders are still assigned to Cavalry.

    Summary: Steppe bandit troop types Marauders and Raiders are assigned as group III (Cavalry) instead of group IV (Horse Archers). How to Reproduce: Engage a steppe bandit party. Quest/Settlement Name (if related): N/A Media (Screenshots & Video): Version: 1.5.0 Installed community-made...
  6. AnandaShanti

    1.4.3 Has the effect of the Skein formation on horse archers been altered in any way? I feel it's changed.

    I always found the skein formation to be very useful against an enemy cavalry charge. When in this formation, horse archer would focus fire in front of them, causing many kills to a charging cavalry formation, usually causing them to pull back. In my 1.4.3 games I feel they simply aren't firing...
  7. PowerToni

    Cavarly became stupid, and weaker in general

    I noticed that with the latest patch horse archers don't run in circles anymore around the enemy, but they instead charge it frontally, with the consequence of getting killed like idiots. Cavarly instead, gets stuck very easily in the enemy and seems weaker, in fact I lost tons of cataphracts...
  8. MFN Figue

    Can we do something about the khuzaits?

    I have started about 12 different campaigns in bannerlord as different factions, different playstyles, etc. And it always seems that which factions are more powerful is kinda random, there are some that are usually stronger, like the vlandians, but there is a good variety when it comes to power...
  9. Warbandit Bannerlordie

    Trying to appease the Khuzaits

    ..so they leave my Caravans alone. I went in to take out some roaming bandits and found a hideout, I destroyed the hideout thinking now they will like me. And then my royal ******* declares war on the Khuzait and im stuck in enemy territory. I met the Khuzait Field Army early, while they still...
  10. How the Hell do I defeat Horse archers

    Hey y'all. I've been in the Custom battles trying to find the perfect strategy to beat mostly horse archer builds, and have come up mostly empty handed. The composition of my army is usually 10% cav, 45% inf, 45% archers. If this is a bad mix let me know, but I've been using it against mostly...
  11. abc123456

    The desert location is too strong (1 dimensional strategy)

    Looking at the world map, you can see Aserai has the best spot, strategically by far (screenshot). Maybe it is not Aserai itself is too strong, since they lack heavy armoured units, but the player would just conquer those lands and use it as a secure base. It seems every new campaign would be...
  12. abc123456

    [Exploit]: 1 man horse archer looter renown farming

    Formula: Buy bow and 3 stacks of arrows, or 2 stacks and a spear. Have a horse Only yourself in party, 1 person (renown gains are based on you beating overwhelming numbers). Find a big looter party There is a sweet spot distance where looter can't hit you well with rocks, but you can hit with...
  13. ManaWei

    Upgrading horsemen.. Where did the other horse go ?

    So i have a question.. When you upgrade a on-foot unit to a to a horse unit, fine.. makes sense.. but if you upgrade a regular horseman to a horseman that uses a warhorse, where do the other horse go ? does it just magically disappear into nothingness ? Getting that old horse back would make...
  14. Horse archers are the worst.

    They're clearly superior to almost every other unit. Maybe other cavalry stands a chance? It's all about their annoying tactics. They just circle and run away while taking (seemingly infinite) pot-shots at you and your units. Even if you're on horseback yourself, you try to chance them and...
  15. Like a Samboodee

    Mounted Archer (Can't equip bow on horseback)

    The skill says you can equip any bow on horseback but I can't equip the Western Yew Bow on horseback. Am I misunderstanding how the skill works or is this bugged?
  16. H4ml3t

    Horse Archers - Are they too OP or too cheap ?

    I started a Khuzait campaign on realistic difficulty and spammed the Horse Archers cheap units and they are very effective. Any enemy lord who has the same party size than me, I can win the battle even in forests full of trees just pressing F6 (the AI plays them very well) and I get 1 death and...