graphical bug

  1. Mikimak

    Resolved RTX 4070 super graphics issue

    Summary: All characters are broken. How to Reproduce: start the game Have you used cheats and if so which: no Media (Screenshots & Video): Computer Specs: OS: Windows 11 GPU: RTX 4070 super GPU Driver Version: 551.23 CPU: AMD Ryzen 7 7800X3D RAM: DDR5 6400Mhz 32 CL Motherboard: ASRock B650M...
  2. Woopzilla

    In Progress Siege engines are visually misplaced when moving in and out of reserve.

    Summary: If you are defending in a siege and move a siege engine into the reserves, they will not be placed on the walls correctly when brought back out of the reserves. They will be placed on the ground and clip with the walls/gates/towers. How to Reproduce: Build a siege engine as a defender...
  3. Resolved Resolution automatically sets to "Desktop Resolution" and everything appears fuzzy

    Summary: I just bought a new computer with overall better specs than my previous one. My previous one could run the game at max graphics with the exception of shadows, and this one should be able to just fine. However, I've noticed that everything appears blurry/grainy/pixelated, even on max...
  4. Need More Info Graphical glitch

    Summary: Weird interaction between Nozhon + "Infrantyman Mail over Striped Leather" + "Fine Splint Vambraces". Causes massive shades of texture to flash and walkaround (and follow) Nozhon in Battle How to Reproduce: I had him equip those items, and it went away if I moved "Infrantyman Mail over...
  5. Resolved Crafted weapons' blade length set bigger than default causes the part to levitate

    Summary: Whenever I craft a weapon and make the blade part bigger than default, the part levitates, detached from the rest of the parts. The crafting preview does not show the glitch at first, it only appears after leaving the smithy. The problem does not appear if I keep the size of the blade...
  6. In Progress Stubble is low-res and horrible

    Summary: At long last the ever elusive stubble is now appearing on the facial hair options that are meant to have it. Alas, it is incredibly low-res and jarring. Honestly the whole facial hair options need to be redone and this is a game that's meant to be in full release, but for the meantime...
  7. Randomized Uniform Color Saturation?

    Hey all, I recently upgraded from 1.7.1 and I noticed this weird graphical thing where the secondary color of uniforms is randomized. I'm not sure if this is a bug or a feature, but regardless does anyone know anything about it? Ever since I've noticed it it's been bugging me to no end. Seems...
  8. !!! GRAPHICAL BUG : DARK TEXTURED CLONES (SHADOWS ?) !!!

    Hello Talewords, I post this in order to report a bug which occurs on Campaign Map : Never seen this bug before. It looks like shadows, shifted from their models (but it's not because each model has its own shadow under him, it's more like a reflection which would pass through the...
  9. Need More Info DLSS-Quality results in reduced image quality on the world map (screenshots)

    Summary: DLSS-Quality results in reduced image quality on the world map (screenshots). The second, blurrier photo is with DLSS-quality on. Notice the trees (leaves) and the nearby ground texture detail become blurrier and decidedly lower quality with DLSS-quality. Having no DLSS at all looks...
  10. Need More Info Hideous mountain geometry popping when zooming in and out on the main campaign map

    Summary: After returning to the game after about a 6 month break, I'm noticing hideous mountain geometry popping when zooming in and out on the main campaign map. This occurs on the main branch, as well as the latest beta branch (1.8.0). This issue is present whether tesselation is enabled or...
  11. Resolved Snowy trees not rendered zoomed out [campaign map]

    Summary: Tree's on snow disappearing when zoomed out. Since non snowy trees don't, I assume it's a bug. How to Reproduce: Zoom out on campaign map, where there is snow Scene Name (if related): Campaign map Media (Screenshots & Video): https://i.postimg.cc/8zWQ2zqz/20220119170046-1.jpg...
  12. In Progress Terrain flickering in a field map

    Summary: Screen flickering in one of the field maps. It's pretty harsh on the eyes. It seemed to behave worse in some directions than others, see the video included. I have seen this graphical glitch before in previous versions of the game, I think it might even have been the same map. Most of...
  13. Grank

    Need More Info Onira daylight siege scene, grass looks bugged

    Summary: The grass on Onira siege scene looks bugged. Only happens during the day as far as I know. I have another save file that does the siege at night and it looked normal. How to Reproduce: Assault Onira in a siege during the day. Here's a save file. Have you used cheats and if so which: No...
  14. LuProHD

    Resolved Character customization graphical bug with beards.

    Since early acces release i cant use some beards they are invisble or have a graphical bug. On the screenshoot downbelow you can see one of these beards what are not working and having an graphical bug.
  15. LuProHD

    In Progress Scene Editor Graphical bug after saving the scene.

    After i press the save button my whole scene gets graphical bugs. Only fixalbe by pressing on every single square sectors.
  16. In Progress graphical bug

    The mighty Borun has been transformed into a hedgehog xD https://ibb.co/QkK8zty https://ibb.co/G942qzp https://ibb.co/vVDC2Dk I reinstall but it didn't solve the pb. My graphical drivers are uptodate. My position in the game seems to affect the bug. Computer Specs: OS: W10 GPU: gtx970 GPU...
  17. Lord_Greatbrow

    Resolved NPCs become glitched balls

    Summary: After a while of playing, certain NPCs, specifically ones that had some sort of fur (Battanian Oathsworn) would become giant, glitchy balls. This problem went away after a while but I'm seeing that a few others are having the same problem. How to Reproduce: I haven't been able to...
  18. Tashonla

    Resolved Texture missing

    Just a small thing I noticed, I'll try elaborate as best as I can. Summary: Companion "Col the Red" has a pink shield in the party screen after winning a battle and taking prisoners. The shield use my house banner, which is a bear standing that is light green and a dark green background. How to...
  19. Resolved Item pictures and NPC portraits glitch

    Items and portraits takes long time to load and then looks completely off. Textures covered in black or multicolored spotts. Portaits looks like NPC just crawled out of coal mine. In game models looks fine though. Tried to roll back graphic drivers, but it have no effect. Mods doesn't seem to...
  20. Need More Info The Puluc board glitches into the table in Sturgian Castles

    When a Sturgian Castle is conquered by the Khuzait the board game is replaced with Puluc. Unfortunately the Puluc board seems to be inside the table making it often impossible to actually play the game.
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