"d3d_device_context->map at rglGPU_device::lock_texture
The GPU device instance has been suspended. Use GetDeviceRemovedReason
to determine the appropriate action.
^That along with other variations all pertaining to the graphics card crashing.
Sometimes I can do a full massive siege...
Not playing beta or alpha. Something about my GPU (a GTX 1080TI, factory OC) failing. I don't understand that at all. I'm crashing at startup (infinite loading), or if I can manage to load a save, I crash shortly after (tinkering with Reshade settings in the menu) or just on the map...