I know that many of us want bannerlord to implement a system to create your own culture by becoming king, it would be what makes the most sense, right? That's why I created this post to see if the people of TaleWorlds, seeing the support, create this system, added to that as an idea I would like...
Mevcut oyunda şehirlere girmek için cidden hiçbir sebep yok ve oyunda ana görev zinciri dışında akılda kalıcı bir görevde yok. Birkaç şehir için birkaç görev zinciri hazırlansa bu problem biraz çözülür en azından, cidden oyunu oynarken hiçbir şehre girmeden ilerlemek artık bir noktada bayıyor, o...
As the title suggests diplomacy options are sorely lacking in Bannerlord in particular on the macro level and are in need of a bit of a buff, the dichotomy of just war and peace does not function well and is far to black and white.
1. Free Trade Agreements: Basically protection of...
Hi I want to share some of my opinions about the new order of Battle system and also see how others feel about them. I think that the system is really useful for organizing troops from multiple parties but by putting away the old system of direct assignment it is more difficult for me to...
I haven't played Bannerlord in about a year because I was busy with life and didn't have the time to bug test and offer feedback every step of the way. And I knew Bannerlord was in EA so I wanted to just show my support to TW by buying the game and letting it marinade in my library for a while...
What I'd like?
I'd like the ability to train my troops with my own troops. I'd like to be able to have a practice fight with my troops. Experience, the occassional death and wounded as a result.
How I imagine it?
I imagine a button or way on the campaign map to intiate a sort of "custom...
When I get into a battle on the map and some lords are JUUUUST far enough away not to be in range of the battle its frustrating. If I knew exactly the reinforcement range of ally and enemy armies, it could make the gameplay much more interesting.
Cześć i'd like to suggest some key changes to the game. Which could spice up many aspects of this beautiful game.
1.Changing the fleeing level of units on the battlefield. It seems to me that the enemies are fleeing too quickly during the battle. It is not enough that it is a simplification...
An assassination mechanic would be a great addition to the game. Currently, in Bannerlord the only way to kill a Lord is through battle, (which is based on chance more than anything) and that of executions. There should be a third system that allows for another way to kill other heroes (albeit...
Took a break at 1.5.6 and recently came back. Its nice to see it has improved a decent bit hope it keeps up.
Now that I said something nice time to tear into it. Battles get repetitive and boring as ****. This is because it still uses the same system from the original M&B where there was...
Retreating is a delicate balance. Because if you were allowed to retreat always by just leaving the field, you could practically never lose a fight because you would only fight battles you were sure to win. But on the other hand, if retreating is not an option at all you are forced to lose your...
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