game engine

  1. AlbertFaubrein

    How terrains work (scene)?

    Hello everyone, I would like to understand everything about the terrains in the Mount and Blade's engine (generation, vertex count, textures, water level...). I want to understand this to create a third party tool wich represents the terrain in 3d like in the game. Thanks for the support.
  2. albamuth

    SP - General Overhaul Combat Physics: Momentum, Friction, Attractors and Stickiness

    TL;DR: By treating each unit as a particle with momentum and friction, as well as reacting to attractors (and repulsors), you can resolve bottlenecks and dumb behavior, as well as adding realism and more tactical depth to the game. 1. Momentum: When riding into a crowd, the units on foot slide...
  3. [Bug???]Anyone felt hitting wall when attack others at the back?

    I found something wired about the game engine. I don't know if this is a bug or it's just me. When I tried to attack someone at the back by foot(not on horses), especially in tournament of cities, I felt I was always blocked by something and felt like hitting the wall, delivering very few...
  4. Grafik Gesichter

    Eine Frage an die Entwickler (M&B 2 Bannerlord Einzelspieler) Die Grafik im Gesamten gefällt mir gut und ist auch zweckdienlich. Aber in den Einzelgesprächen mit z.B. Räubern, Lords usw... passt die rudimentär einfache Grafik der Gesichter einfach nicht zum Gesamtbild und verschlechtert für den...
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