game balance

  1. ManWithKnife

    AI Lords literally never surrender. Why?

    This is absolutely insane. These poor soldiers are outnumbered 70 to 1, yet the lord believes he can win the fight. Why? Even looters are smart enough to surrender against odds this bad, so why do the Lords always insist on fighting to the death...
  2. In Progress Steward skills potentially can unbalance a party - Paid in Promise, Giving Hands

    Summary: The Steward skills of "Paid in Promise" and "Giving Hands" can easily unbalance a game because of excessive xp given to troops' leveling up especially after a string of major victories to the point where a party can become "top heavy" with elite troops and steamroll enemy...
  3. Klumpe-Dumpe

    MP The state of Captain Mode

    Hello Taleworlds and Community, TL;DR: More time between rounds. Fix ranged combat so "skirmishing" is viable. Make Captain’s Mode maps bigger and more open. I love the singleplayer game though. About me: My name is Mikkel Andersen. I am a 26 year-old, business engineering student. My...
  4. Xanno

    W+W for cav. Bumps and damage from horses with 0 speed, and slooooow inf spears

    How to make game balanced 1)Just delete this insta W+W for cav that gives them +10000 speed in 0,0001 sec 2) Decrease time that you lying on the ground after cav bumps - feels like my characker is summo guy 150 kg (or make that time less for light armored classes) 3)Make armored classes more...
  5. vonbalt

    Shall we talk about the paper armors?

    One thing that greatly affects the enjoyability of the game to me is how armors seem to not protect you at all, at first ok you have a tunic and one or two hits kill you, then you grind and level and wage war across an entire continent until you can save up enough to get some high end armor (or...
  6. Bleyck

    SP Native Iron Will - Wound Experience

    Iron Will - Wound Experience With inspirations from Kenshi, this true "survival of the fittest" experience makes your troop battle hardened by just the simple fact of not dying after a possible fatal blow. This decreases the grind for upgrading low tier troops and actually rewards the player...
  7. SP - Economy Solding the starting mace

    Hello there. You are able to sell your starting mace two times. Two times because its equiped in both Battle AND Civilian outfits at the start of the game. That sale that also earns you +6000 dinars, even in early game. Is it intendeed ? Have a nice day.
  8. BitterAsteroid

    Issues With Children

    Hey Dev's, I am hoping that you guys are planning on fixing the child birth rate issues and things like that as it was kinda funny at first but now I am having children left and right and am trying to do an RPG playthrough..... I know its EA so I'm not say "broken game" I'm just hoping you can...
  9. N.tony

    SP - General Leveling system and level caps

    I have seen the changes made to the leveling system, and while it looked like it went down a bit, there was still something I found fishy about the level caps... After playing one campaign on the main branch and starting a new one, I've noticed that the overall leveling requirements gets really...
  10. Ogagon

    Riding, and athletics skill gains (beta 1.1.0)

    Hi! I feel like the rate at which you gain athletics skill, and riding skill, is too fast. I feel a bit dirty when I see that my riding has gotten up to 120, when my bow is still at 70. I think this should be balanced so that riding, and athletics skills are gained at a slower rate than the...
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