food consumption

  1. Resolved Recruits disappear after loading a game (ver.1.5.10)

    Summary: Every time when I load a game all available recruits in the nearest cities disappear. There were no any lords nearby who could hire them. And they don't appear when I load the game again. Also, after loading a game army wages payment and food consumption moment triggers every time. For...
  2. Ananda_The_Destroyer

    Let Player Build Farms and Food supplies: AS MANY AS NEEDED, in thier owned fiefs, keep it simple

    Hearths cap out and caravans decide not to show up and towns just run out of food and starve, dropping loyalty and security even though on the player side every thing is squeaky clean and in order: All the upgrades are built No enemies can raid villages irrigation's been going strong hearth's...
  3. Ananda_The_Destroyer

    Make Besieged Garrisons with ZERO food actually starve and lose troops EVERY DAY until ZERO troops remain

    I don't remember what the threshold of negative food is to make them lose troops, but it really shouldn't have one. You get a situation where a besieged fief with zero food still won't starve out because the food consumption will never reach enough to trigger it past a certain amount of loss...
  4. Ser Jon

    BL Coding Editing/modding values?

    Hey! I have been googling for days and after realizing no mod exists in the absence of being able to edit it within the game, I finally caved to make a thread. What files do I need to look into, to edit or mod, in order to change certain values within Bannerlord? For example, I would like to...
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