flee

  1. Roger678

    [e1.5.0] Fleeing and Battle Ending Behavior

    Summary: I noticed on e1.5.0 that when enemies flee the game no longer says we won till ALL the enemies are dead or off the map. This feels weird and less natural. I don't always want to run enemies down and murder them. When the enemy line breaks and runs, I would rather my men celebrate a good...
  2. Belazarius

    Caravans behavior on the campaign map

    They flee in the opposite direction as soon as any hostile party enters their vision range. Even if it's a party of only one looter and they have a party of 30.
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