This Suggestion Evolves Around Clans, (using capital letters to make things more easy to read if possible and less annoying)
((FIRST)) - as we know all kingdoms are made out of clans and these clans have --Leaders-- which gave an oath of loyalty to there -king-.
((SECOND))- Bannerlord...
Title says it all, do you want more complex features such as but not limited to proper formation battles?
In this thread I am providing comparison between vanilla game, vanilla game with Realistic Battle AI module only and Realistic Battle AI + Combat module. This does not mean I am suggesting...
The terrain battle system and spear bracing are the major features that Taleworlds have confirmed they are working on and will release in future updates.
However, we don't know what they have planned after that.
There are multiple features which were in Warband, or teased in the developer blogs...
Just curious as to how everyone feels about the announcement of the console ports and Callum confirming it will be coming to console along with the full release to PC (ie. it's being worked on now)
EDIT: Adding the links/screenshots of confirmation as requested...
I've uninstalled Bannerlord (disk space is precious and Bannerlord is over 60 GB), and am waiting for something to catch my attention in development to give it another download (data is also precious since I've only got so much of it per month). I'm curious about others in the same position...
To quote dev Mexxico in regards to additional options on garrison management, "That kind of detailed micromanagement is not welcomed and accepted." (referring to TW management acceptance of features)
I personally find this extremely disappointing. I think this game would be much much more fun...
Curious about your opinion as inspired by the @Brocephus post: https://forums.taleworlds.com/index.php?threads/too-complex-and-soon.443250/post-9697741. How would you rate recent additions that were not asked by the community/majority of the community (as far as I am concerned)? Should...
We still do not have all the features of Warband in the game. I need to be able to turn my family members and clan members into lords when I am a King. Other lords of other factions must appear in my castle to be recruited by me when I have high renown like in Warband. In Warband, lords would...
This is only to share my reasons on why some ideas from Warband/VC would not necessarily make the game better.
For me, especially VC has so many cheap ideas/text-based features that pollute the game. This is where I partly agree with TW that more features would takeaway from the integrity of...
Playing through Bannerlord now and immediately after release it is clear that so much loving and careful work has been put into expanding the games base features and addressing balance issues, not to mention the tireless hours of bug fixing that has gone toward making this game the beautiful and...
Game Devs, can we please have a little more reasoning and logic in the game design and features? Some of the perks are just plain silly: infantry wizzing around as if jet assisted; 360 vison for IA troops; Dodging arrows; and auto-blocking peasants. Soo many perks seem to have strange effects...
Credit to u/dropbbbear on r/mountandblade (I DID NOT MAKE THIS LIST, I COPY PASTED IT WITH HIS CONSENT)
Bannerlord has made some great improvements to the Mount&Blade series in terms of graphics, field battles, moddability and overall polish, and I'm very thankful to Taleworlds for that. But in...
Hail!
Hope that some devs may end up reading this!
First thing to say. Oh god i love this game. This game have so MUCH POTENTIAL. It's great right now (Getting on 350 hours played on my steam right now...)
Second, my english isn't my native, so if i end up sounding stiff or making some really...
I know the party system needs many more features, but one I'd like to see is the ability to split up the same troop types into multiple formations. I currently have 24 Brigands in my party and I'd love to split them into two groups of 12. No reason why I have to clump all Imperial Recruits...
Can we get a list of unimplemented features, such as perks that don't work yet. Certain perks don't work and I don't know whether each one is a bug I should report or an unimplemented feature I should ignore for now.
Taleworlds, if you want feedback we need to know this type of thing.
This thread will be for collecting all the things missing in the game, which were in Warband. I think this will be handy to see, for a lot of people.
The idea is I'll list missing features, and link to threads requesting/discussing those missing features. You guys need to post links to these...
Is there a post made by Taleworlds about which features are currently disabled and which features they might implement in the future?
I've been following their blog for years and some of the big features they showcased haven't been explicitly said to have been scrapped nor are they present in...
Hi all, thought it could be cool to suggest some additions that would be a cool touch to the game, not necessarily features that the devs would implement, but nevertheless they could be fun.
What about expansion of mercenaries where instead of belonging to one faction, lords could approach you...
Is there a way to create you're own kingdom after you have pledged the dragon-banner to one of the other lieges? Im tired of beeing their ***** :D Even if there are a command in the dev console?
First of all, the game is very fun and although it is in EA it is really good and I know that the developers have been working to solve all the problems, and that they have content prepared to be developed, I would like to leave some suggestions that I believe can be enriching for the game:
1...
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