explosive box

  1. Mauromagno Patriota

    align secondary scene_prop with original (multiplayer)

    Hello friends, I have a code to damage objects, it is an explosive box that when exploding, breaks some walls and instead a broken wall appears, but I have a problem ... when replacing the original wall, the broken wall does not stay in the same place .... In openBRF I have the walls (broken and...
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