experience

  1. Settlement auto-upgrading garrison units is killing my economy AND MY FUN

    I purposely put a large amount of tier 3 units in my garrisons to keep them cheapish. The Training Fields buildings continuously upgrading my units is causing way too many promotions to occur automatically, and over the course of a long game my garrison's are getting flooded with high tier units...
  2. The Bannerlord Experience

  3. Kuhrel

    [Skills] Character improving skills over the learning limit

    Summary: I noticed my character is getting xp and levels for his steward and medicine abilities even though it is at its learning limit. I think this may be happening to companions too, although only for certain skills. While I noticed they can have skills over their limits (riding for example)...
  4. andycott

    SP - General Suggestion. Make training grounds the new main source of training, especially for recruits. Add recruiters and patrols in the game.

    ? Make the new main source of training - training fields in fiefs. And add recruiters in the game. AI lords are busy making their job too much. Training fields are already in the game, but they should become more effective in general, especially for low tier troops and the best way to gain EXP...
  5. Lapkonium

    Unbalanced experience distribution over unit tiers: low-tier experience too slow.

    This issue existed in the first versions, but became more pronounced with the e1.2.0 Beta experience debuff. My tier 1-2 units can barely be levelled up after most of my party has reached tier 3. At the same time, tier 3+ units level up relatively quickly. Thus, over the normal course of the...
  6. Resolved Doing a barter will always improve your Charm

    Summary: Every time you do a barter with a noble in a castle or city will increase your charm even if you don't come to an agreement or give/gift/trade them anything. How to Reproduce: Barter with noble in a city, exit bartering screen and you will get experience in charm Quest/Settlement Name...
  7. Fattisimo

    SP - Battles & Sieges Get Athletics Ability for Pushing Ram/Tower with your Men

    Seems like some additional experience points in athletics while working quads would make sense. Simple suggestion and hopefully simple implementation!
  8. Charm Exp gain just talking to npcs and Lighting problems (Beta 1.1.0)

    Summary: Started a new game in the new beta, loved the addition of exp gains in every way. I Dont know if it's a feature now, but character started with 0 instead of 5 points in the skills i didnt have focus after the creation. Anyway, the first report i have is: >>During the tutorial, when...
  9. MrVectorHC

    SP - Player, NPCs & Troops New exp system in 1.1.0 feels too easy

    Hi! Thanks for the awesome game! I have to mention that using the old save with 1.1.0 will suddenly give players a lot of skill points into things they were focused on. I think it's clear that it happens because of the new exp requirements being way lower, but had to mention anyway. However...
  10. Leveling up your character decreases your skill learning rate for all skills

    This is a copy/paste of the steam subject I posted, of course some will be missing, especially as far as answers goes. I love the character level up system because it allows for immersion like never before in M&B, BUT : On average it becomes impossible to level up pretty quickly: - Each level...
  11. Leveling up your character descreases your skill learning rate for all skills

    I am reporting it as a bug because it seems the mechanic is counterintuitive and not described anywhere. Based on research done by people in this reddit thread: link The formula for skill learning rate is: LearningRate = 20 / ( 10 + HeroLevel) * (1 + 0.4 * Attribute + Focus) The first part 20...
  12. Likbjorn

    Roguery experience is not gained by taking hostile actions against villagers.

    Summary: forcing villagers to give out supplies or recruits does not add experience to roguery. Raiding village does add exp. How to reproduce: note your current roguery experience, take hostile action against a village (except for raiding), check experience after that - none added. Version: 1.0.9
  13. Resolved Siege Engine Giving Throwing XP

    After I finally hit something with an Onager during a siege (Fire Onager, specifically), I killed several enemy soldiers at once. This awarded me Throwing experience, enough for a few skill levels. Since the player is operating a siege engine, I am pretty sure that it should be Engineering...
  14. kXlIdRoberta // Seb Merc

    SP - General Too big tournament nerf for XP

    Good morning! I've been playing the Early Access for ~50 hours in single player. And I think the nerf that was done to tournaments/practice fights was just way too large. I do understand kinda the denar/money nerf for the betting part. But the XP is just way too much in my opinion. I would use...
  15. SP - Player, NPCs & Troops Convertible XP from kills

    Hello and welcome. I see quite a lot of discussions about character progression system in the game and ideas on how to change/improve it. I'd like to suggest something that might serve as a "bridge" between warband 'XP/kill -> player LVL -> skill improvement' and bannerlords 'usage of skill ->...
  16. Net XP gain calculation ignoring digits in the tens place on.

    Currently for all skills in the game, the total modifier for learning a skill is being cut off in the tens place onwards. This means that if you have a modifier of + 21.7 to smithing, you will actually only get a +1.7 (or at least this is what is displayed). If you have say +75.20, +22.63, and...
  17. SP - General skill gain difficulty option

    I know some people *love* a game that takes hundreds of hours to get anywhere. your character building a long-running career of accomplishments. here are some things I like: trying out new character builds trying out new mods joining different factions what do all of these have in common...
  18. [Question for Developers] Are Alliances, Feasts & Tournaments with XP (etc) coming back?

    Hello, as I have mentioned, I was playing Bannerlord and felt something a bit odd, there were no invitations to feasts- tournaments felt a little less enticing with no chance to gain experience (because of the variety we get of different weapons we have to use like that of warband in order to...
  19. Are companion and troops gaining XP during side quest ?

    It would be cool if it is not the case.
  20. SP - General Add experience gain options in difficulty screen

    I think the exp gain is too slow for regular player. For now i'ts look like some grindy way like in free to play games when you spend hours for levelup. I think there is the best way to fix this is to add an onption where players can choose the xp gain difficulty. An example: 1) Realstic (x1 exp...
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