dungeon

  1. Need More Info Can't donate prisoner lords to dungeons. 1.64 Beta.(still not resolved)

    Summary: Cant donate captured prisoner lords to dungeons. How to Reproduce: Capture a lord, try to donate the lord to a town/castle that have sucessfully defended against previous besiegers. Have you used cheats and if so which: no The error message is "fair enough" but it dont fix the...
  2. Resolved "Party size limited exceeded" error message when trying to put nobles into dungeons.

    Summary: I cant "donate" prisoners into dungeons cause it gives that error message. How to Reproduce: This happends when you find a castle/town that you have helped from being conquered. Thus the "defenders" take alot of prisoners in the castle/town, which are never removed(imo theese should be...
  3. In Progress Player don't have access to settlement's prisoners

    Summary: I own three towns and their dungeons are full of soldier prisoners, yet when I choose "Manage prisoners" option the dungeon is empty. The prisoners appeared out of nowhere, possibly donated by other parties - I didn't leave a single men in prison How to Reproduce: Become an owner of a...
  4. nereid

    Resolved [1.5.4] Missing textures in Takor dungeon

    I just visited the Takor dungeon and got some missing wall textures:
  5. Apocal

    In Progress 1.5.4 Can't Put Lord in Dungeon

    Summary: After capturing a lord in battle, the button to place him in my dungeon is missing. How to Reproduce: In the save game, go to settlement dungeon and attempt to place Jastion there. The button to shift him will be missing. Quest/Settlement Name (if related): N/A Media (Screenshots &...
  6. My first map (Practice - Adaptation)

    Hello! Everyone, I am a user who made many PW maps for the Korean Warband community. This is one of those maps. With the launch of the map editor on Bannerlord, To practice, I made a map to do various experiments! But I don't know how to do "Entry Point" stuff like that. Finally, the...
  7. Resolved War deceleration due to teleporting NPC

    In my play through, Anvar of Vlandia is teleporting into a castle i own (Takor castle) and ending up in the dungeon causing a war decleration. If i remove him he teleports at the end of the day back into the castle. If i do not remove him, he stays in the castle and after i declare peace with...
  8. Floggings and forced conversions

    Currently all dungeons have this torture room that's not utilised. My idea is to have an activity that's similar to smithing, i.e. it's capped to 100 points and is not particularly graphic..and you can flog your prisoners. Every flog will cause the prisoner either to hate you more or convert to...
  9. HappySlapp

    SP Other Interesting Locations (RECRUITING)

    I'm planning a mod for Bannerlord which will add brand new, fully explorable locations, along with new questlines (If the modding tools allow for those, if not, they can wait), new units, and new legendary armor/weapons with a slight flair of fantasy (no dragons or skeletons, but maybe some more...
  10. foredeekay

    Proposed Dungeon Mechanics - escapes, interrogations, plots and more!

    Your lord Caladog's army is defeated! You and a host of other nobles are captured and escorted to a nearby castle dungeon to await your fate. While your party is smashed and your fiefs are under threat, here is where the scheming really begins... I hear a lot of people complaining about how...
  11. ChicoSmoothSkin

    Prisoners and Dungeons

    I would love to be able to stash prisoners in dungeons and have the ability to slowly convert them, so that they can later join the Garrison and I can recruit them from there. As of now they just stay there and do nothing, I have to bring them back to my party, have the burden of them staying...
  12. KHVRN

    Possible Prisoner issue

    When capturing prisoners, they escape very easily and often if still in your party, adding them to a dungeon doesnt solve this issue either, ive seen 2 to 3 captured lords from opposing factions vanish from the dungeon in a day or two. Literally cannot hold captives for a prolonged period of time
  13. Ricochet53

    Suggestion for Captive lords

    So I don't know if it is just me but I had 1 fief and every single minor faction (bandit lords) was patrolling the area. I had to execute them all because at any given time there were 8 of them patrolling around Sargot (my town) and when you put them in the dungeon they just escape the next day...
  14. Imprisoned Lords Escape Too Easily

    After you capture a lord and throw them in your dungeon it is highly likely they will have magically disappeared within a week. It renders taking lords prisoner pointless as there is no strategic gain to imprisoning them if they can simply leave and return with a 300 man army a few days later...
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