debug

  1. Glatix

    A letter to Taleworlds...

    Dear Taleworlds, Bannerlord is a sandbox game that was sold on the premise of mod-support, and yet the only thing that the modding community has to work with is a scene and asset editor. While such features are useful, they've created a situation in which massive overhaul mods like Kingdoms of...
  2. KnowsCount

    Error when adding Modmerger freelancer to my mod

    I downloaded the source code from this: https://forums.taleworlds.com/index.php?threads/downloads-ver-1-51-modmerger-source-released.174845/ However, my command line tells me this below: /Users/admin/chronicles/money-and-honour/src/util_scripts.py:84: UserWarning: Error injecting code into...
  3. wesir

    BL Coding Debug Arguments?

    I'm currently working on a mod and am constantly starting/stopping the game through visual studio, I'm running with the following arguements: /singleplayer _MODULES_*Native*SandBoxCore*CustomBattle*SandBox*StoryMode*DeveloperConsole*MBFastDialogue*SortParty*_MODULES_ Are there arguements that I...
  4. Jerezereh

    BL Coding Stack trace / debug mode?

    Is there a way to print out the stack trace on game crash? Or open the application in a debug mode that lets me see the function calls throughout the game? I have the developer's console installed which allows access to some of the functions, but I need to see what events are triggered by...
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