Would be nice if head and neck shots doubled the chance of death for a noble, chest shots should remain unchanged and legs/arm shots should have a less chance of death or none at all. Idk just something I've been thinking about just so that death is slightly more common in field battles the...
Summary: I just want to know when the option for toggling birth and death is coming to consoles?
How to Reproduce:
Scene Name (if related):
Media (Screenshots & Video):
Hi,
I have written code to deal damage to an agent when they get too close to an object. The code works however when the player dies the game crashes. There are alot of options I could set and im not sure what I need to in order to get a proper death and avoid a crash, all im doing now is...
Injured troops and heroes always fully recover, after a certain period of time has passed. I propose that injured troops should still have a chance to die, affected by the Surgeon's medicine skill, post-battle. Injuries are not very impactful at the moment, except for slowing the party and...
It would be nice to know that they are parting and to prepare appropriately. The main character is given this opportunity. This would be especially nice for RP'ing. It's saddening that you only get to know from the daily tick. No last good-byes!
Has anybody else been having issues with clan members dying in battle even with the -100% campaign setting? For some reason it worked just fine until about 2 or 3 years into the game when I left a kingdom as a mercenary and it bugged. Now not only will my clan members die in battle, they...
As long as the heir is not with me when I die,the game crashes.
I had deleted all the mods and config files and redownloaded the whole game,and started lots of campaigns,but nothing worked.
Then I tried again,and let the heir join my patry when I'm about to die,then no crash happens.
Now I...
Hello i have a running savegame from before 1.6.0
after Steam patched the game i noticed that enemy lords just die in battle all the time now just like a regular soldier draining my enemies of all their ability to have army, i dont know if there is a mehanic to replace them but its just stupid...
Summary: When the leader of a minor faction dies, the other three nobles (notables?) in his clan die as well. This mirrors the behavior of rebel clans.
How to Reproduce: Kill the leader of a minor faction.
Have you used cheats and if so which: None.
Scene Name (if related): N/A
Media...
Summary:
When my MC died, I was prompted to select an heir to lead the clan. That heir I selected was imprisoned by a warring faction. When I selected him, the camera followed my party until disbanding, then stayed there over the castle until the came crashed. I've had a variation where I moved...
So currently the system of death is a random chance with heavily leaning towards kills if the clan is too large. To me this feels a bit unfun ultimately because of how random it ends up being, you often lose family members out of nowhere
I think a better system would be a percentage chance of...
Summary:
Bug - Game is deleting Companion
Death enabled, Moera the Healer is my surgeon in my party with ~50% health.
Mods: "attributes per level"
We're riding along and at noon (about half a day after a battle) she "dies in battle". I did a couple reloads, shutdown game, removing her from my...
Instead of chopping heads after capturing them and losing relationship with tons of people, is there a way to boost the chances of killing them in combat?
Like using certain weapons, or doing really high damage like polearm + fast horse or something?
Or is the chances that they die instead of...
I'm sure it was already discussed, but current single "Yes or No" death option do not provide player with desirable control over how this important aspect of the game works.
It would be very nice if we could decide separately if we want:
1) Age and reproduce
2) Deaths in battle
How it can hurt...
With death enabled for nobles, there is attrition over time. Even with a low death rate, more nobles may die than can be replaced by children. I actually prefer a higher death rate, but that creates a hollowing out effect of clans.
Nobles should die in battle. And given the nature of the...
Being forced into no death and no births, or death and births sucks. I find complete disregard for player preference baffling.
Please let us toggle each mechanic individually and adjust the chances of death in combat.
Option said it was enabled but I realize after 1193 in-game days after that Im not aging and my wife is not getting pregnant and in another thread a guy found out that it is a localization error I dont want to abandon this super hard worked campaign can anyone edit the save file or enable it...
I'm on the freshest 1.5.5. Every other battle a companion dies. They die quicker than tier 1 troops, regardless if I outfit them with top level armor and/or put them on horses.
Two or three things can fix this, not necessarily exclusive of each other:
1) Nobles and companions stand behind...
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