Hello,
While digging in the Conversation System source code, I noticed this strange part in TaleWorlds.Core.GameTextManager :
The XmlAttribute "weight" is not used at all. Instead, all tags get a default weight of 1 regardless of what was written in the XML.
In addition, when the...
So for one of my mods which adds new Lords, I want to give them all their own dialogue lines instead of just using the default ones so I can more fully develop their character and make them unique from other characters in the game. For starters I am trying to edit a specific character's first...
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