clan parties

  1. Forest-Bandit

    Need More Info Clan party finance bug

    When starting a clan party they start out as unlimited and party wages are extremely high even if u change before existing the interface
  2. Need More Info Clan members stealing garrisons

    Summary: If you own any towns or cities, and have any of your clan members (eg. companions) lead parties, they will take troops from your garrison, especially higher tier troops, which is extremely inconvenient and unnecessary. Many people, like myself, enjoy perfecting garrisons, and the ai...
  3. *Marduk

    Is there any way to prevent clan members from joining kingdom armies?

    I like to set up one or more of my clan parties to hunt bandits, both to keep friendly areas free of bandits and to increase their skills in a low-risk environment. I give them a few troops, a low max party wage, and set them to defensive stance. Almost without fail they end up in the next army...
  4. SP - General Clan Parties should allow multiple companions.

    When forming a new party you should be able to transfer companions the same way you can transfer troops. You can assign roles for the party so why not allow the ability to give the new party a dedicated companion for each role on top of the new leader? They would still take companion slots in...
  5. Viking2419

    SP - General Increase the limit of 4 clan parties to 10

    Could you please increase the limit of 4 clan parties. My first character lived until he was 68 years old. My second character (23 years old) current character has inherited a big clan including 10 nobles males (uncles, brothers and nephews) and the clan keeps growing. I need more party spots...
  6. Bannerman Man

    Resolved Newly generated minor faction heroes are generated with 0 skills, and therefore won't form new clan parties

    Summary: When a minor faction hero dies, the game will now generate new heroes over time to replace the dead ones. However, when these new heroes are generated, they are given 0 levels in any skills. This is an issue, because when the game is choosing a hero to form a new clan party, it...
  7. Resolved [1.5.8] Clan parties doing absolutely nothing

    I started this playthrough in 1.5.7 beta and then switched to 1.5.8 beta. I noticed that the other 3 parties in my clan were doing absolutely nothing after they were released from armies. This had nothing to do with party size, as two parties had 20/21 units, and one party had 150+ units. And...
  8. SP - General Clan Parties: Issue broad strategies to parties

    Unless I'm missing something, I have no control over my clan's parties after creating them. If you happen across them, they help you like an allied lord. If I could instruct each party with very broad strategies -- for example, (1) Defend or Patrol Near [City/Castle], (2) Raid Villages Near...
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