civil war

  1. five bucks

    Which 3 major features from Warband or Devblogs do you want the most in Bannerlord?

    The terrain battle system and spear bracing are the major features that Taleworlds have confirmed they are working on and will release in future updates. However, we don't know what they have planned after that. There are multiple features which were in Warband, or teased in the developer blogs...
  2. SP - General A realistic way of implementing Civil Wars

    I started thinking about this when playing as a Battanian, and reading into their lore. Caladog was appointed by his predecessor based on his personal prowess, but his clan was pretty unremarkable prior to that. At the same time there are proud, old clans like the Fen Uvain (Melidir) who could...
  3. Luizfabbr99

    I miss making Jeremus a Duke. A list of Clans Features suggestions (looking for answers and opinions.)

    Recently I have been looking into the forums and devs replies, yet I might have missed one of the key features (or any mention of it) a late-game player would have used in Warband. Making your loyal companions into vassals… This feature might be added within future updates that aim to improve...
  4. SP - General Please add along side Rebellions the Civil War mechanics

    The feature of Rebellions is great, it give us pause to think on the people that should be governor to a settlement, choosing careful among our Clan Members, Vassals and/or Companions. Rebellions occur when loyalty of a settlement is drastically low, than a random Clan with generate and take...
  5. Manual Labourers Quest Bug and Civil War

    Hey guys! So first of all, I love this game and I’m so excited to see where it goes! First bug I’ve found and apologies if it has been posted but I’ve not seen it anywhere! On the Manual Labourers Quest, when you leave an NPC sometimes asks you not to take work away from good follow. If this...
  6. foredeekay

    SP - General Proposed Mechanic: Clan Wars

    Hello - so after 200+ hours of play it occurred to me, and many others, that Kingdoms lacked depth. I thought that it would be cool to see intra-kingdom conflicts between (supposedly) allied clans. I propose that these conflicts will go through stages of severity if left unchecked. A...
  7. HotPie

    Relationship should differ for each person not the entire clan

    Before you get your pitchforks out I know a similar post has been made about this before, but I want to expand on it a little. Also want to point out that I'm not criticising the game, yes it needs work but I'm confident Taleworlds will provide. Now that that's out of the way I think there...
  8. Noble Feuds

    Until the establishment of the "Ewiger Landfriede" (Perpetual peace) in the holy roman empire, the noble families of the realm were known more regularily fight amongst themselves than against outside threats. The "Feederecht", which had existed in germany prior to that, had guaranteed all free...
  9. Kingdoms at war with their own clans

    I have noticed on the encyclopedia screen for the western Empire that they are at war with Dionicos clan, but the Dionicos clan is a member of that faction still. I have not seen them fighting, I have seen members of the Dionicos clan go in and out of Western Empire settlements with no...
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