character skills

  1. SP - Player, NPCs & Troops Add the ability to train with your companion/son/daughter in a town

    Training with your companion/son/daughter can be a way to increase skill points of your own but also accumulate skill points in the future for your son/daughter for when your first player dies. Additionally, being able to train in town will encourage players to actually visit the town and not do...
  2. StaceMcGate

    Ice-Breaker trait

    The wording for the Ice-Breaker trait is confusing, as it says a chance to improve relations with a "lord" by 10%, but only applies to notables and minor factions. Is this a bug or working as intended? If this is how the skill is supposed to work, please re-word Lord to Notables.
  3. Azeroth

    SP - Player, NPCs & Troops Simple suggestion about skill change

    Proposal Simple - еxchange Trade skill with Roguery skill Because the cunning is inherent more traders and not bandits, which due to their asocial behavior and frightening behavior are more suitable for social skills, something like a special type of leadership let it be: Cunning - Trade...
  4. Skills and Weapon Tiers

    Can we have colored indicators behind the skills we can choose based on what category they are? Green for governor for example or orange for increased party size? Can we also use colored names or backgrounds for Item quality too? You could literally just use the spectrum from blue to red for...
  5. Roguery not being gained from converting bandit prisoners and leading them

    I've tested this in both the beta and the public version of the game. You gain roguery from raiding villages, I'm unconfirmed on whether raiding caravans gives your roguery, but I know for certain that roguery is gained from ransoming prisoners and not gained from recruiting your bandit...
  6. Bugs & Suggestions

    We start with the bugs.... Almost none of the skills in the character tree is working. atleast none of the skills giving Increased Party size, extra companions & Influence. Suggestions: -Make us able to tell our infantry to put spears forward against calv charges instead of their swords...
  7. Resolved Roguery doesn't level up from recruiting and training bandit troops.

    I've been using a lot of bandit troops throughout the entirety of my game because one of the best ways to get troops is to hoard prisoners and slowly recruit them. However I've never gotten a level up while levelling up bandit troops or recruiting them. I'd be a much, much higher roguery level...
  8. Resolved Not being able to use Noble Longbow on horse despite having necessary skills

    Hi there, I was trying to use the Noble Longbow on horseback, since I have both the Mounted Archer and the Bow Master skill in the Bow and Riding Skilltree active. Not too big of a problem, but as far as I can see its the best bow currently in the game. having bought it for 290k denars I feel...
  9. John the Roleplayer

    SP - General Skill gain while companion role is active

    Skills that are relevant to party roles (e.g. steward for quartermaster) should still increase for the player character, even when a companion has been appointed to the role. Otherwise this is a big deterrent form using the roles, as it precludes the main character form skill gains and hence...
  10. Resolved Companions gain no stewardship experience as governors

    Title says most of it. Despite buildings being built, the prosperity being increased and (massive) amounts of money being in the reserve, my companions that I have set as governors have not received a single point of experience in "Steward" over an extended period of time. Be advised, in both...
  11. SP - General [Suggestion] Unit behavior based on their proficiency or "Tactics" skill

    So now a freshly started character out of blue knows every unit formation and how to employ them in battle and is able to make even untrained troops like recruits follow formation orders and orders in general perfectly. This kind of contradicts how other skills you need to level at some degree...
  12. Tournaments dont improve weapons, athletics skills XP

    tournaments dont help improving the skills progress. I did not find it in the known issues post.
  13. No weapons XP progress in Tournaments

    Tournaments should normally be a way of improving your weapon skills and athletics. Are you working on implementing that? Is there anyone where it is working? Tried it on easy and on realistic difficulties
  14. Fully armed / Mounted Archer / Bow Expert Character skills not working

    Throwing > Fully armed > 1 extra thrown weapon per pack. Replication: Equip the 3x harpoon. Equip the upgrade result : You will still only have 15 total harpoons in battle Expected: You should have 18 total harpoons (+1 per pack) Bow > Mounted Archer > can use any bow on horseback Equip a...
  15. Tournaments not giving experience - why?

    Greetings, I was surprised, when I realized that I can't train my skills by participating in the city tournaments. Training swordsmanship is slow as it is, now its even slower without this training option. On top of that it is unrealistic. I am playing over 12 hours on my save, and actively...
  16. Zerfsack

    SP - General Suggestions on skill progression

    I have read through quite a few threads talking about skill progression, with ideas such as unlimited skill levels and other ideas. But I also wanted to add a few points which I believe are also important. Whilst playing Bannerlord I felt that my character wasn't exactly getting stronger each...
  17. maxoverload91

    Resolved [e1.0.2] Steward Perks don't work (Most perks don't work)

    I've taken two steward perks that should give me, as clan leader, bonus influence (Supreme Authority and Prominence). However, neither of them seem to do anything. My current influence gain is +3: +4 from notables because the kingdom I'm in has Council of the Commons as a policy and I have a...
  18. Smithing bugs and rebalance required

    So, after spending around 15 hours dedicating myself purely to smithing, I've found the following issues with this skill: 1. Bug- Weapons with the same name but different stats are stacked together. If they have different stats, they should be separated. 1.1 Bug - When comparing handcrafted...
  19. dijiTurk

    [suggestion][sp] character menu's enhacement design

    Sub-skill enhancements looks strange. I want to make a basic outline.. Can we see a long-animated banner on your character's hand? That flag will carry skil enhacements. Also a part of banner can stay on a marble column. Is this possible? Finally, we need a big sweet terrace-like place with...
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