In game, Sturgia tends to suck in game and many people straight up don’t choose its culture because it’s meh. Sure, you lose cohesion slower but if you have an army, you can gain more influence to support it. The less speed penalty in snow is ok but has no point in many other areas you are...
Heya Everyone,
I have decided to try 1.2 since the new weather effects seemed really nice immersion-wise. For a new playthrough went with vlandia and again for challenge & roleplay reasons decided to use only noble line vlandian cavalry and nothing else.
My banner knigths are annihilating...
When you give the command charge the cavalry only increases its speed when already upon the enemy, many knights even with the command charge suddenly stays at half-gallop and stop attacking enemies and knights end up piling up against enemies alone instead of charging against formations, the...
I have a Clan party that has roughly 70 Veteran Varayags ready to upgrade, but the Hero running the party won't buy Warhorses and I have no option to give her Warhorses.
Any know if this is a bug or WAI?
So, there's been complaints about cavalry in the few latest patches. However, after a simple and quick look at the complainer, its clear that they do not know how to play the game. It doesn't matter what they say because the proof is in the pudding. It clear that they do not know how to play...
While before the cavalry accelerated to the maximum, charged troops on the ground without stopping and group together at a good distance to charge again, as it should be in reality, after the update they collide and stop on the troops as if the horse were a paper plane, the first knights manage...
As more of a bow guy, I quite enjoy circling the enemy and picking them off from a distance atop my quick and trusty steed. But to get this privilege, I need my own army to stay engaged with the enemy and hold their own. Cavalry are a great way to do this, so I usually load up on horse riders...
Was watching the most recent video from Strat Gaming, where he tested the efficacy of various troop types.
Cavalry appears to be woefully inadequate.
When testing equal numbers of heavy cavalry vs foot archers, the cavalry got wrecked.
Heavy Cav vs Foot Archers
This is messed up. A unit of...
Summary: Cavalry doesn't couch their lances against other cavalry. They couch their lances fighting against infantry but in cav vs cav battles they're just thrusting enemy horse with a lance and next start swinging with second weapon.
How to Reproduce:Any battle with cavalry troops with couched...
Summary: Cavalry was good in 1.7.0, however you changed the delay between thrust/prepare attack in your code resulting in cavalry missing 90% of their thrust attacks. Just watch video below, or investigate code changes to cavalry/thrusting attack delay before launching a stab (especially for...
I know I'm gonna get a lot of hate for this, but cav in multiplayer really needs to be nerfed.
I've experienced multiple times not being able to do anything against cav when playing infantry. If the cav player has a large shield, the shield even protects their horse when you try to lance it, so...
Summary: As of e1.80 AI cavalry troops never couch their lance, even when those same troops would have typically done so 1.7.2 and before. I've tested all cavalry troops and they are all effected.
How to Reproduce: Use any cavalry troop with a couchable lance and watch them never attempt to...
Summary: Cavalry AI downgraded in 1.8.0
How to Reproduce: Just check the cavalry performance in campaign battles or cusom battles. Especially in the initial charge, the cavalry is performing really bad when in formation.
Have you used cheats and if so which: No.
Scene Name (if related):
Media...
Cavalries should deal more charging damege instead of 5 or 10.But as for now,cavalries can barely deal any damage for it is quite difficult for mounts to touch the foes.When a mount charges into an enemy,most time the mount just slides away from the foe's side.
So here's my thought:
1.Increase...
Cavalry (both melee and distant) is currently unrealistically dominating the battefield even with the nice addition of pike walls. This is notably due to the horses serving as second health pools with no drawbacks. To mitigate this, a simple realistic tweak could be to add fall damage when the...
I can charge at full speed with my horse in heavy armor against a simple recruit, yet all I can do is get them stunned for half a second and have them say "oof!". It doesn't even matter if it's a full on charge or just a trot, it still stuns them for the same amount of time! Shouldn't a full on...
Summary: Crossbow unreloadable on horseback tooltip missing after 1.7.0 patch
How to Reproduce:
Description: "Hickory crossbow" can't be reloaded; after the 1.7.0 patch, the tooltip no longer provides this information
Steps to reproduce:
1.1. Open latest version (1.7.0) of game
1.2. Open...
Hello there!
This balance patch that went out as a hotfix today, is a continuation of this big balance patch last month. Since then the meta has changed quite a bit and also there was more time to dive into deeper balancing of some item classes, both of these things are the main component of...
One of my biggest disappointments is the lack of a truly elite infantry line in Bannerlord and Sturgia's lore suggests that it would fit them perfectly, but instead they have a heavy cavalry line extremely similar to the Imperial Factions and Vlandia. I figured I would post a poll and see if...
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