castle defence

  1. In Progress Removed From Siege Defense

    Summary: While waiting inside of a castle that was under siege, a notification popped up that a minor faction had made peace with the kingdom I am a member of. This caused the settlement UI to force the only option available to be "Continue", and upon selecting this my army was removed from the...
  2. Synol

    Closed Tamnuh Castle, attackers won't attack. Broken AI

    Summary: Check the video, this has been going on since I died, which was 30 minutes ago. Pretty sure it won't ever end. You need to make the attackers more aggressive or something. They just keep running down and up the set of stairs in the video. How to Reproduce: Lose the right side of the...
  3. niekdegrijze

    Make castles great again :-)

    background: a castle should be a desirable property. Cities are economic centers and castles should play a more military role. My desired mod has the following functionality: (these are not all original ideas) -Only lvl 1 recruits in villages, no higher level troops. -Automatic recruitment to...
  4. SP - General World Map - Position of castles and cities now matters

    Many castles or cities are located in narrow places. In ideal, they must block enemies from passing through but this does not work. First I thought that it would be cool if such castles or cities had few exit options, depending on where you want to travel and their models are changed so that...
  5. SP - World Map world map castle locations some dont allow easy AI passing. and late faction problems

    Amitatys castle location on the map only has a small gap for where caravans or other AI army's can pass . it is a main passage for a lot of caravans . if factions are at war with Amitatys owner faction causes a pile up of caravans and army's running back and forward fleeing from castle then...
  6. SP - Player, NPCs & Troops Player Castle Patrols

    Can we have a slider in the fiefs tab for each castle to dedicate a portion of it's garrison to a patrol of the area? Say I garrisoned 1000 guys and set the patrol to 10%; a npc army of 100 guys would patrol my lands and gain xp and items from looters they beat.
  7. Resolved Defence Sieges Loading Screen does not go away, appears to be able to issue commands?

    Summary: Loading times take exceptionally long, approx 5+ mins, vs 10-30s for any normal battle and occasionally does go away after a significant time. Seems to apply to every imperial castle so far. Interestingly in the loading screen you can press the number keys and give orders and hear the...
  8. Cant give fiefs in barters?

    Hello, I have a kingdom with only 3 castles and I own them all. I am trying to recruite other lords to join me but they wont unless I barter them a insane amount of money. I assume giving them one of the castles will do it but the fief option is greyed out like I dont own them? Any tips?
  9. In Progress Crash after successful siege defence

    Hello, My game crashes after I successfully defend Lochana Castle against an outnumbering army. The crash happens when I click the "end battle" button. I tried it twice. version 1.0.4 Windows 10 GTX 960 i5 4590 8gb RAM SSD 250gb Keep up the great work, thank you for an amazing experience.
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