big battles

  1. In Progress Massive Desync when big number of players/bots are at one location in EU servers [happens like 80% of time] [video included]

    Summary: When I play captain battle or normal battle in multiplayer and there is alot of bots/players at one location, a massive desync happens which lasts forever until the number of players/bots at that combat location is reduced then game regains sync but leaves some awkward "ghosts" behind...
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