In the Editor you can add a script called AmbientSoundEmitter to entities. However, adjusting the overrided max and min distance don't work. The distance at which you can hear the sound stays the same.
I've been playing on Bannerlord difficulty and in Ironman mode. My main character Devlet has been executed by a Khuzait Manan of the Tigrit. I continue playing with his elder brother as an heir. There are two bugs that I've spotted this way:
The elder brother has received two copies of the...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.