Previously, overriding main_map_snow_flowmap crashed custom campaign maps. This is no longer the case if the custom flowmap is imported from the Resource Browser into "<YourModuleName>\Assets\world_map" with "Do not compress" , "Do not generate mipmaps" and "Don't Degrade" boxes checked...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.