1. Lychee Nut

    Resolved [1.5.7 Beta] AI prioritizes getting to a destination over killing passing enemies.

    This leads to things where an AI might try to pursue for a few steps and then change their mind, ignoring enemies entirely sometimes, getting killed because it only focuses on a single enemy as it passes by others, or just taking a swing or two on the way to their destination. as A suggestion...
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