behavior

  1. Diplomacy, War, Politics

    This is one of my pet peeves/hopeful areas of improvement and my take on what would fix things: The problem: Factions declare war, make peace, and otherwise decide things as one single unit. In a game called Bannerlord you'd expect there to be some functional difference between a clan and a...
  2. Jdue89

    Aim priority of AI on horseback against player on horseback

    AI tries to target your legs when you are on horse. great, as it should! IF AI is holding a long pike they should NOT target legs as 1st priority, but the chest or even the horse. (that's a suggestion) My bug (or at least i think it is) when the player is on horseback the AI on horseback will...
  3. BL Coding Replacing / Overriding existing model within the CampaignGameStarter

    Hello. I made a mod that allows you to change the number of attribute points and focus points per level. Issue is that currently, I rewrote and recompiled the existing DLL in the game, which I do not want. I want it to fulfill the basic mod structure for compatibility reasons. I have been going...
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