battle commands

  1. HEY! Command spam disabled in latest update D:

    What GIVES ?! This is literally the best aspect of multiplayer. Revert the change! Edit: Vote here tototooooo https://forums.taleworlds.com/index.php?threads/suggestion-bugfix-re-enable-command-spam-in-multiplayer.416190/
  2. A little suggestion of battle array

    Hi team, I'm a single-player and I just have a little suggestion for this game. The battle array designed good but the circle array can not adjust the size. Soldiers really need to have an appropriate size of the circle array to defend the attack and protect archers. Also in other arrays except...
  3. Need a More Robust Separation of Troops

    I'm really surprised I didn't see anything about this on the already suggested section. Unless I over looked it. Mines a pretty simple suggestion though I don't know how easy it is to implement as far as programming. So far, you have your groups separated by large types of game play. Such as...
  4. nightstick24

    Battle Commands and Deployment Options

    I'd love to see more options for controlling and setting up battles. Options like choosing exactly who comes into battle with you, allowing you to bring only the troops you want in. This would let you bring your weaker recruits into easier battles while leaving them out of others, this would be...
  5. Add Commands to attack certain groups and other tactics

    Please add a way for us to tell our groups (infantry, archers, cavalry, etc) to attack certain enemy groups. It would be great if we could tell our cavalry "focus attack on enemy archers" instead of just "charge" because often the entire charge ends up veering off to follow one random enemy and...
  6. Die Foodswaffe

    Resolved [Solved] Crashing when ordering to hold fire on captain mode

    1/10 times when I toggle from "fire at will" to "hold fire" specifically , the game crashes instantly and there's no error message upon crash or after I run mp again. I do use VoiceAttack meaning I use voice commands which are translated into the usual key pressings by VoiceAttack but I find it...
  7. comradeDing

    [Idea Proposal] Radial context menu for giving unit commands

    Quickly giving commands using the function and number keys can be clunky and annoying to use. Navigating the menus using the function keys in the heat of battle can become quickly overwhelming which can be compounded with the fact that you must move your hands off of the character controls and...
  8. MightyMidgit

    Call for Retreat, and your troop run INTO the enemy?

    When you call for retreat, your troop run towards the edge of the map, but there seems to be no logic which edge they head for. Quite often they will run to the FURTHEST edge of the map instead of the closest, or run relatively towards they enemy instead of the exact opposite direction. Try it...
  9. Stevepunk

    Unresolved Formation groups mixed up in combat - e1.0.6

    Bug Description: Heroes are set to Formation 1 in the Party Menu but in battle they are mixed in with the Cavalry Group (Formation 3). Previously I could press 1 in battle to select only heroes (2 for archers, 3 for cav, etc.), 1 selected everyone so I reloaded and now 1 selects infantry even...
  10. [Suggestion] Unit behavior based on their proficiency or "Tactics" skill

    So now a freshly started character out of blue knows every unit formation and how to employ them in battle and is able to make even untrained troops like recruits follow formation orders and orders in general perfectly. This kind of contradicts how other skills you need to level at some degree...
  11. Renfri the Shrike

    Group selection Everyone when no unit assigned to group during battle

    If no unit is assigned to a group, Everyone is selected when selecting that group. This is especially annoying when every unit in that group dies. Selecting that group and quickly issuing commands (e.g. via macro) causes everyone to follow that command, disorganizing the battle. You are forced...
  12. What do healers do

    What do they actually do whilst fighting? And where should I position them? All my girl did was die :-p and I put her range formation.
  13. How would you approach this situation

    You have 40 ppl in your party. 50 archers are coming at you in open field You have an even mix of Infantrymen, horse archers, horsemen, and archers. How would you set up formations? this is mostly out of curiosity for myself as I struggle with large groups of archers currently :)
  14. Use mouse to select orders and units. Use scroll wheel to cycle through orders and adjust formation size. + bonus ideas

    When you view orders (backspace default hotkey) you should be able to use your mouse in this screen to click the units and icons, and maybe also allow us to select the units in battle when showing indicators (alt default hotkey). Also using the scroll wheel to cycle through the options...
  15. kreamy

    Faction unique formations (tactical adv/disadv) & formation bonuses (buff/debuff) & REAL training ground

    Straightforward. 1) Not only will these formations provide a tactical use, using them appropriately, or with a faction type buff will allow COMBAT to be BETTER BALANCED. by certain buffs & debuffs (can of course be multiple, and be smart). Adds tactical depth, planning in battle and thinking...
  16. kreamy

    Better Follow formation & BEING PART of a shieldwall etc

    theres no reason a line formation, or shield wall shouldnt walk with you pretty much side by side, instead of following u from behind. You should be able to get into a formation, and have a *slot* in the formation.. IE, the same way groups line up (with their little flag icon) 1) YOU can be...
  17. Need More Info F7 Splitting Troops messes up troop arrangement

    I cannot for the life of me figure out how to reset my troops back into infantry, archers, etc. I've tried selecting all troops and adjusting sliders in different ways and it only makes it worse. I'm stuck just telling them all to charge now. A side issue is that formation scatter often...
  18. Need More Info Shouting Footmen! when commanding cavalry

    When I command my cavalry and horse archers, my character screams footmen! Infantry! etc. Quite silly
  19. [Suggestion]Ideas for Battle Commands

    Hello everyone, first of all I would like to say: awesome game, cool ideas and great work so far! I'm already looking forward to new Updates/News/the Release. Other than that I hope im in the right sub-forum for suggestions to the Game. Now to my suggestions, I think the battle command system...
  20. Stale Combat Scenarios Require Minimal Strategy

    First of all I will say that I have only been playing the game for six hours so I apologize if I missed seeing these battle options. (Sidenote: defenders should not charge the attackers 95% of the time. This just seems like a very basic ai issue to solve.) Instead of having battle options be...
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