basiccharacterobject

  1. Formation assignment based on equipment

    So I am trying to make a tiny C# mod, but the problem is that I know very little C# and if anyone would like to help me or give me some tips that would be lovely. Im trying to break Formations. In Bannerlord troops get assigned a formation based on their equipment so when a archer runs out of...
  2. MitchPTI

    Discussion Suggestion Unseal CharacterObject or Replace Declarations with BasicCharacterObject

    So, for my mod it would be really useful if I could make my own subclass of CharacterObject, but unfortunately it's sealed. Right now I'm using a workaround where a separate class has the fields and methods I want to add and I map CharacterObject instances to instances of this class. I would be...
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