TL;DR
I exported the native head mesh, renamed it, and imported as a new face mesh. However, FaceGen won't adjust the hair, eyebrows, eyelashes, and beard according to the morphed face mesh. It looks like this:
What I've done:
Exported the head_male_a to FBX via TpacTool
Imported the FBX...
I found an editör, and if im not wrong its' community pointing out that we could import 3D models, textures (etc) inside this editör. So, i have a question from now..
Can i use Bannerlord's assets, 3dModels/Maps etc? And… Where can i find them?
Import Video:
Here some other things...
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