bandits

  1. [Beta e1.2.0] Auto-Resolve needs a hotfix ASAP!

    Auto-resolving a battle with looters results in abnormal losses. Example, 13 looters KILLED 10 T1, 3 T2, and one T4 unit. [My band was 50 strong]. Since this game has no decent way of leveling up troops [like barracks/training] other than farming looters/bandits, can TaleWorlds please hotfix...
  2. Escort Merchant Caravan spawns bandits right in front of city gates

    Summary: My understanding of this mission if that if you lose sight of the caravan it will be attacked. However, if the caravan enters a city, it seems like you technically lose sight of it, and so a 38 stack of hillmen/highwaymen immediately spawned right outside of the gates of Zeonica (even...
  3. bigbalzzz

    strongest bandits

    alot of people say sea bandits are strong... from testing it seems the strongest bandits are steppe bandits with their great amount of house skilled archers 2h glaive boss who can deal 170 damage in a duel and the 7+ speed steppe bandits always capturing lords destroying armies and causing...
  4. DrDDevil

    Need More Info Game crashes when transfering to looting bandit camp

    Tested 3 times with the same outcome, v 1.1.0 When game is transfering to the looting screen from troop screen after the bandit camp battle(had quest), game crashes. Couldn't use the tool due to scaling issues with Windows 10 and 4k screen that uses scaling, as can't see the button to send.
  5. Ackdam

    Resolved Bandit/looter surrender loot issue.

    Summary: While having a discussion about whether the Merry Men perk is working or not (I have seen the option to recruit even though I do not have the perk, so the mechanic is there at least) I realized there exists another issue when said option pops up. How to Reproduce: Engage bandits/looters...
  6. Suggestions: Like in Everything?

    Hi, so after ~50h of Bannerlord Gameplay and many hours Gameplay in the previous games, I want to make the following Suggestions: Tactics: One of the Parts why M&B is so great, are surely the fights. But they were always also bit of clunky. In M&B1 that was totally okay, but now.. its a bit...
  7. BainIthron

    Need More Info [e1.0.9] Surrendering Looters (and maybe other Bandits) cause their prisoners to disappear upon surrender

    Summary: Hello, I was excited about the new feature in e1.0.9 Unfortunately this feature seems to have created a bug in of itself where if bandits surrender then any prisoners they have will disappear. I'm making an assumption this applies to all bandits but I only tested this on looters, and I...
  8. Tsewe

    Encounters and Dialogue screens

    Let me be clear: Dialogue screens, especially for looters and bandits, are totally useless. The only options you have is to say "Surrender or Die" or "'I'l leave you alone". The problem is, it adds more loading screens for no good reason, except maybe laugh at those ugly looter faces. The game...
  9. Need More Info Roguery doesn't level up from recruiting and training bandit troops.

    I've been using a lot of bandit troops throughout the entirety of my game because one of the best ways to get troops is to hoard prisoners and slowly recruit them. However I've never gotten a level up while levelling up bandit troops or recruiting them. I'd be a much, much higher roguery level...
  10. Rogue Factions, Expanding on Bandits and Looters

    Here's the collection of ideas I had for Bandits and Looters. Obviously the suggestions can be taken piecemeal. The hope is to expand on and give depth to Bandits and Looters. Rogue Factions: Calradia should be inhabited by criminal factions, trying to spread their influence from city to city...
  11. bigbalzzz

    9 men vs 100+ bandits?

    when there is 100+bandits i am supposed to only go in with 10 men? LoL good game
  12. MightyMidgit

    Looter and Bandit patrols are too few, too small.

    In Warband, there were often 5 to 10 different bandit troop patrolling around any single bandit den, and those troops were often 20 to 40 or more units large. In Bannerlord. I am hard-pressed to find 5 troops near a den and hardly any of them are over 10 units large. That not only makes them...
  13. Quality of life, don't talk to looters/bandits.

    It's annoying that there are two long loading screens every time I attack looters/bandits. I only have two options "surrender or die" (results in a fight) "never mind, go on your way" (results in going back to the map with nothing happening). Can we just skip this entirely unnecessary stage...
  14. Forest Bandits Hideouts and more Hideout Fixes

    I was thinking the Forest Bandit Hideout map needs a change. The Forest Bandits all aggro as soon as you attack most of the groups / mobs and given the difficulty of trying to change the line of sight of units I reckon the way to fix the hideout easily is to change the map to have more cliffs/...
  15. Tsewe

    Unbalanced Hideouts

    Hideouts are way too hard most of the times. A village elder sent me on a quest to clear a forest bandit hideout nearby. Fine, I told him, I'm gonna be ok with my top tier troops. But no. Why? Because there were more than 30+ of them in that hideout. And we're 8. Even with top tier equipment...
  16. Acid91

    Hideout System Compromise

    There seems to be two extremes available now. Vanilla lets us take a tiny amount of men to get crushed, or mods that allow us to take a silly amount of troops in to battle. How about you change the system to allow us to take whom and how many we want, but the more we take, the less of the...
  17. Bandits and Looters systems

    Bandits: Most bandits should have a "home", that they try to patrol around. This should either be a city or a hideout. They should at times enter back into the city or hideout; the numbers should change depending on how many are out on the map patrolling. City Bandits: They should be able to...
  18. buz

    Haydut sayılarını düzenledim (min:10 max:20)

    üç beş kişilik haydut grupları spawnlanıp duruyordu. ben de xml dosyalarıyla oynayıp en az 10, en fazla 20 kişi ve her grupta en az bir şef olacak şekilde düzenledim. isteyenler deneyebilir, "modules" klasörüne atmanız yeterli. burdan indir
  19. Sebber48

    Bandit balancing and Lord armies balancing

    A lot of people, especially on reddit, have reported issues regarding bandit parties constantly kidnapping lords. This is due to the issue that bandit parties scale with player levels, as well as lords starting with 0 in their army, when defeated. I have a few suggestions on how to adress this...
  20. alexispao

    Patrols for Cities & Castles

    IIRC in Warband you could "hire" patrols that dealt with local bandits and raiders, and kept the settlement's territory safe for villagers and caravans. It would be nice to see that feature return, as bandits and looters are affecting the economy severely, and Kings/Lords shouldn't have to...
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