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bandit camp

  1. Bandits need some love

    Bandits have existed since the original mount and blade but to these days they still are totally shallow, we just see them as mobs to kill and... that's it. To be fair they have the potential to be much more... interesting and in this post I would like to suggest how I think they should work...
  2. SpikerzZ

    Need More Info Crash after Mountain Bandit Camp

    I get a crash to desktop whenever I win a mountain bandit camp All I have to do is fight the camp and it crashes when the loot screen appears, the troop / prisoner screen works until I click next I didn't receive any crash report Computer Specs: OS: Windows 10 Pro 64 Bit, all updated GPU: Asus...
  3. EpicCookies

    BL Scening Can't see the common area spheres

    Hi all, I hope everyone is taking care, I'm new to scening and I'm trying to set up bandit camps near my village scene. I cannot see the "common_area_ x" sphere as seen in the modding documentation. I've tried changing the radius and scale without seeing the sphere. The answer may be simple, I...
  4. Hudi

    Option to make your companion fight in bandit camp duels

    I've been going around searching for villagers who want a near bandit camp gone and I thought of the idea. At the end of the raid you can duel the Bandit Boss or just attack him and his guards, a third option would be nice if your companion is in your selection and he could fight the duel.
  5. Resolved 1.5.1 bandit Camp keeps changing type.

    I have a bandit camp on my map that keeps changing type, it’s located in Vlandian territory but has been a Mountain Bandit, Forrest bandit and Steppe bandits Camp. When ever I try to attack it, i only have the option to leave.
  6. Resolved Companions spawned 100s of meters away in hideout

    Summary: Companions spawned 100s of meters away in hideout How to Reproduce: Enter hideout with companions. I have them set to group 8. Quest/Settlement Name (if related): Hideout Media (Screenshots & Video): Version: 1.4.3 Installed community-made modifications: None This also just happened...
  7. Companions spawned 100s of meters away in hideout

    Summary: Companions spawned 100s of meters away in hideout How to Reproduce: Enter hideout with companions. I have them set to group 8. Quest/Settlement Name (if related): Hideout Media (Screenshots & Video): Version: 1.4.3 Installed community-made modifications: None
  8. Resolved Bandit camps not showing number of bandits

    Summary: Bandit camps not showing number of bandits How to Reproduce: Was working in 1.4.2, when I loaded in with 1.4.3 there is always only ??? after parties now. Quest/Settlement Name (if related): Hideout Media (Screenshots & Video): Would be easier if I could just attach... Version: 1.4.3...
  9. Resolved Game crash bandit camp

    Game crashes every time I try to re enter bandit camp after a finished battle. If the bandits are still healing/too little time has passed the game crashes. Have tried multiple times on different bandit camps and it happens every time.
  10. kopus

    Steppe Bandit Hideout Crash - Chaikand

    So this is the first time I've come across this particular issue playing the 1.41 Beta branch. There's a crash that occurs every time I approach the bandit camp near Chaikand (in the middle of Usek, Hakkun and Chaikand). There isn't even a loading screen. The game just crashes as soon as I reach...
  11. tree-man of battania

    Bandit boss guard

    After challenging boss and beating him I witnessed that his "guard" isnt taken as prisoners, nor joining my party. They just leave. I have to shoot them in the head as well to at least take those unconscious as prisoners. Shouldnt they at least be taken?
  12. kopus

    Bandit Camp Leader Fight

    When you choose to not duel the bandit boss so you don't have to chase down the 3-5 runaways after the duel, there appears to be some issues with your soldiers/companions. As soon as you choose not to duel, your enemies would rush you. On the other hand, our side would stand still even as they...
  13. Bandit hideouts change

    Would be great to change dealing with hideouts, something like siege them or let us choose men who will go with us or waiting till night is that necessarily? Also these forest bandits in hideouts are insane and very hard to deal with (insane aim). I think players would apperciate that.
  14. Repeatedly fighting bandit camps

    I have fought Mountain Bandit Hideout North-West of Morenia 3 or 4 times now and it keeps getting rebuilt immediately afterwards. Morenia castle is my only fief in my current game so I need the camp to be gone, but they just keep rebuilding it and more and more bandits spawn in it. Right now...
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