balancingissue

  1. Improving Crossbows

    Crossbows are ineffective in Single and Multiplayer. Every time I have tried to use them in MP my team complains even if I do well with them. The reason is because they have very few obvious advantages over just using the faster bow that has more arrows. I'm not saying they should be faster on...
  2. Multiplayer Balancing Suggestions

    Hey Folks, thanks in advance for taking your time to read this. This is my first post on Bannerlord after some discussions in the ingame chat. I have around 40-50 hours in multiplayer. First of all I think Bannerlord has the better mutliplayer gameplay compared to Warband, that is due to the...
  3. Lawspeakers

    This policy is awful. I'm in a clan and this passed without me being able to vote. Now I'm -40 influence. I can't start an army, I can't do anything. Raising your charm is *expensive*. I'm up to 75 and it's still considered low charm so I guess I'll just never be able to vote or assemble an...
  4. Trade level 225 game breaking

    Not sure if it's fixed or noticed already I thought I'd give you folks a heads up. It's hilarious. Short summary trading towns/castles is beyond broken and surely the feature was never tested, they're a negative value. You can get them for free, even worse the AI will give you a lot of money...
  5. Wi1dBi11

    Seige equipment excluding the ballista are useless in seige defense.

    After playing through the same siege battle multiple times each time I have noticed that with the AI using the catapults cant destroy a single piece of enemy siege equipment. Played the fight 5 times to test this with the same fire catapult defenses. these are supposed to be the best for the...
  6. darksoulshin

    LOGISTICS ,SUPPLY LINES and WARFARE (how to balance the "snowball" effect)

    below there is a link related to a thread I wrote on the subject LINK TO THE THREAD,CLICK HERE--->LOGISTICS AND SUPPLY LINES and WARFARE(singleplayer) The snowball effect derives from the fact that AI is very aggressive and that it has few limits from the point of view of the mobility of large...
  7. andreashun

    Food shortage in Cities downward spiral

    Summary: There is currently a downward spiral for food shortage in Cities because food shortage negatively influences prosperity, and vice versa. My city of Ortysia was already at over 6300 prosperity and had positive food production, but when I put troops into my garrison, I suddenly had a food...
  8. YukiDuki

    Resolved Big Bug & Typo list (Will keep up to date)

    These are just some bugs I found will update them whenever I find new bugs or typo's :smile: I made sure these bugs aren't anywhere else on this forum by using "search function", so don't repeat bugs! :grin: If you found any bugs please post them in the comments and I will add them! PLEASE...
  9. Bandits and poachers have higher archery skill than top tier faction troops

    I don't know if this is what the developers intended, but currently poachers and some bandits INSANELY powerful archers and are able to mow down many of my top tier troops who have shields as I move towards them. Meanwhile, my top-tier archers have nowhere near that kind of skill or damage. I...
  10. Smithing bugs and rebalance required

    So, after spending around 15 hours dedicating myself purely to smithing, I've found the following issues with this skill: 1. Bug- Weapons with the same name but different stats are stacked together. If they have different stats, they should be separated. 1.1 Bug - When comparing handcrafted...
  11. Unlimited gold bug

    I don't really know what triggered it, but I currently get about 120k denars every single in-game day. I noticed the bug occured when I was given Balgard as a fief, but I do not know it thats related. on the "Finances" page it says i should be getting 1,2k every in-game day, so I'm guessing the...
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