auto-resolve

  1. david_barr

    In Progress Auto-Resolve Hangs in Villiage Defence with Unconcious Party Leader when 'Send Troops' Despite Superior Force

    Summary: Enemy Lord (Entho) is attacking Thactorae. I am party leader of 107 men and unconcious. I help Thactorae with superior force and send troops. The auto battle does not progress (unexpected behaviour). I retreat, and am captured. How to Reproduce: Use my save (MERCENARY.sav) and defend...
  2. SP - General Allow Companion Emissaries to solve city/village issues based on their perks

    I like the new emissary mechanic but think that it could be expanded to make it a more important mechanic. An emissary left in a city should have a chance to complete notable quests depending on their skills and whether they are a hired companion or a family member. Hired Companions should be...
  3. getting real sick of these Khuzaits steamrolls...

    Vlandia 17 fiefs (8 cities) Western Empire 12 fiefs (5 cities) Sturgia 13 fiefs (6 cities) Southern Empire 13 fiefs (6 cities) Northern Empire 9 fiefs (2 cities) Khuzait 28 fiefs (13 cities) every campaign goes the exact same way Khuzaits steamrolling everyone. Its extremely discouraging from...
  4. CrazyElf

    Auto-resolve and cavalry in heavily forested areas

    Should cavalry get the same bonus in the auto-resolve that they get in open areas? Right now my understanding is that they get a 20% bonus no matter what. Should that be the case though? Heavily forested areas tend to be rather restrictive for cavalry and the AI often sends cavalry bumping...
  5. [Beta e1.2.0] Auto-Resolve needs a hotfix ASAP!

    Auto-resolving a battle with looters results in abnormal losses. Example, 13 looters KILLED 10 T1, 3 T2, and one T4 unit. [My band was 50 strong]. Since this game has no decent way of leveling up troops [like barracks/training] other than farming looters/bandits, can TaleWorlds please hotfix...
  6. Auto-resolve combat with 3 mountain bandits kills 6 of my trained men

    I auto-resolved a fight with a group of 3 mountain bandits and 6 of my men were killed and three more were injured. This seems to happen a lot. I've found if I "Send Troops" against anything other than looters my men generally take way more damage than the opponents even though I outnumber them...
  7. spacecaose

    Auto resolve isn't worth it and still sucks

    You still need to fix this. I'm having to fight every battle, even the one's with less the 10 enemies because i don't trust the atuo resolve still. I manged to lose 3 units 2 of which where rank 6 heavy infantry and had 2 injured while running 30+ archers. ( I was vsing 5 enemies) Check screen...
  8. Send Troops in siege battle

    Summary: Clicking 'Send Troops' in a defensive siege battle (and to a lesser extent, field battles as well), waiting for 1 tick of battle, retreating and then sending troops again results in a much, much more favorable result for the player than simply waiting out the auto resolve naturally How...
  9. Auto-resolve is stupid sometimes.

    200 units, mostly tier 4-6 vs 40 units, mostly tier 4-6. Should be an easy win for the 200 right? Wrong. According to auto-resolve. 80 dead, 40 wounded. Did battle manually. 2 dead, 3 wounded. While I'd like to pretend I'm just that good, it really wasn't down to me doing anything. I...
Back
Top Bottom