auto calc battle

  1. amoc

    How "Auto Resolve" calculated?

    I try to find calculation behind Auto resolve. Best what i can find is a long Post in Nexusmods from keehuu(sticked). https://www.nexusmods.com/mountandblade2bannerlord/mods/673?tab=posts Do anyone can say its still uptodate? Or have someone an idea how its calculated? I´m not talking about...
  2. Resolved Attacking besieging army to lift siege apparently resolves as siege battle with penalties to cavalry/archers

    Summary: Attacking an army sieging a castle from the map (not within the castle) to lift the siege, mousing over the "Send Troops" option gives the tool tip for a siege battle with cavalry/archers taking massive penalties to attack. Hope it's only a UI thing, but in my current (started on 1.2)...
  3. Resolved Auto-Calc bug

    Summary: Auto-Calc Bug. How to Reproduce: Reinforce a village during an enemy raid. The auto-calc heavily leans towards the enemy currently raiding the village. It is forcing the player to manually fight the battle to avoid heavy losses. It appears that a variable in the code was assigned...
  4. Wo findet man die Einstellungen für das auto battle?

    Ich würde gerne das auto battle anpassen damit man einfache, langweilige Kämpfe, ohne casualties im auto battle überspringen kann. Die bei denen man so oder so verlustfrei durchreitet ohne etwas machen zu müssen, um das Spiel ohne Cheats spielbar zu machen. Derzeit empfehle ich solche battles...
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