Summary: vast amounts of horses moving can make audio glitches hapoen. Like bows being silent or voices being static or melee weapons hitting sheilds being spotty
How to Reproduce: have lots or cavlary or horse archers move around
Scene Name (if related):
Media (Screenshots & Video):
Summary: The bow makes no sound when shot if multile horse like 60 to 200 horses running around at once. Charaters talking and weapons hitting each otherthe audio getsvwry spotty as well
How to Reproduce: have horses run around and start shooting bows. Like 60 to 200 should be enough and they...
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