animation

  1. albamuth

    SP - Battles & Sieges Suggestion to improve Combat: Momentum, Friction, and Attractor-Stickiness

    TL;DR: By treating each unit as a particle with momentum and friction, as well as reacting to attractors (and repulsors), you can resolve bottlenecks and dumb behavior, as well as adding realism and more tactical depth to the game. 1. Momentum: When riding into a crowd, the units on foot slide...
  2. jcsm130988

    Walking animation messing the weapon animation

    Hello. As part of the mod I'm working on I've added a few animations, including several weapon animations, problem is when I walk, the walking animation is blended into the weapon animation and, well, as the title says, the walking animation messes the weapon animations, so my question is: would...
  3. Borkel

    Resolved Characters grabbing some swords by the crossguard

    Summary: some swords are grabbed by the crossguard instead of being grabbed by the grip, i've also seen some swords being grabbed far too low from the crossguard How to Reproduce: most Vlandian lords grab that sword by the crossguard, so looking for them is a good way to reproduce it Media...
  4. Jarl Ballin'

    Need More Info Face Animation Issue

    Summary: Weird Faceanimations during conversations. (Every NPCs mouth is hanging a little bit down) How to Reproduce: - Talk to Villager, Generals, Tavern Keepers etc. Quest/Settlement Name (if related): Everywhere Media (Screenshots & Video): Version: 1.0.4 Computer Specs: OS: Windows 10...
  5. Sitting down animation interruption bug

    In hideout mission I hit an enemy with an arrow during his sitting down animation. He finished his animation and continued sitting, but he also attacked my with throwing spears
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