Worbah said:
Well for me it's helps that Blender is legaly free, but I understand that many have no problem sailing the hazy grey seas of software piracy. Having said that I think it's more of a feel issue. Most games these days are using relatively low poly counts which any of the above mentioned packages can handle. I like the renderer in LW the most but that has no bearing on game development since everything will be rendered by the game engine anyway. So what it comes down to is what you're most comfortable with. I would say that 3DSMax would be the most imposing to learn of all of them but if you do put in the time investment it can pay off.Sina said:
Strange, I got it working with CS and 6.0. It would just not install or what?NCrawler said: