[ "bay_blood", "Horse", [ ( "bay_blood", 0 ), ], itp_type_horse|itp_merchandise, 0, 192, abundance(80)|body_armor(10)|difficulty(2)|hit_points(120)|spd_rtng(51)|shoot_speed(40)|weapon_length(9
|thrust_damage(8, cut), imodbits_horse_basic|imodbit_timid, ],
[ "bay_redgold", "Horse", [ ( "bay_redgold", 0 ), ], itp_type_horse|itp_merchandise, 0, 192, abundance(80)|body_armor(10)|difficulty(2)|hit_points(120)|spd_rtng(51)|shoot_speed(40)|weapon_length(9
|thrust_damage(8, cut), imodbits_horse_basic|imodbit_timid, ],
[ "bay_drkgold", "Horse", [ ( "bay_drkgold", 0 ), ], itp_type_horse|itp_merchandise, 0, 192, abundance(80)|body_armor(10)|difficulty(2)|hit_points(120)|spd_rtng(51)|shoot_speed(40)|weapon_length(9
|thrust_damage(8, cut), imodbits_horse_basic|imodbit_timid, ],
[ "bay_seal", "Horse", [ ( "bay_seal", 0 ), ], itp_type_horse|itp_merchandise, 0, 192, abundance(80)|body_armor(10)|difficulty(2)|hit_points(120)|spd_rtng(51)|shoot_speed(40)|weapon_length(9
|thrust_damage(8, cut), imodbits_horse_basic|imodbit_timid, ],
[ "buck_gold", "Horse", [ ( "buck_gold", 0 ), ], itp_type_horse|itp_merchandise, 0, 192, abundance(80)|body_armor(10)|difficulty(2)|hit_points(120)|spd_rtng(51)|shoot_speed(40)|weapon_length(9
|thrust_damage(8, cut), imodbits_horse_basic|imodbit_timid, ],
[ "buck_dust", "Horse", [ ( "buck_dust", 0 ), ], itp_type_horse|itp_merchandise, 0, 192, abundance(80)|body_armor(10)|difficulty(2)|hit_points(120)|spd_rtng(51)|shoot_speed(40)|weapon_length(9
|thrust_damage(8, cut), imodbits_horse_basic|imodbit_timid, ],
[ "roan_bay", "Horse", [ ( "roan_bay", 0 ), ], itp_type_horse|itp_merchandise, 0, 192, abundance(80)|body_armor(10)|difficulty(2)|hit_points(120)|spd_rtng(51)|shoot_speed(40)|weapon_length(9
|thrust_damage(8, cut), imodbits_horse_basic|imodbit_timid, ],
[ "roan_blue", "Horse", [ ( "roan_blue", 0 ), ], itp_type_horse|itp_merchandise, 0, 192, abundance(80)|body_armor(10)|difficulty(2)|hit_points(120)|spd_rtng(51)|shoot_speed(40)|weapon_length(9
|thrust_damage(8, cut), imodbits_horse_basic|imodbit_timid, ],
[ "palo_tan", "Horse", [ ( "palo_tan", 0 ), ], itp_type_horse|itp_merchandise, 0, 192, abundance(80)|body_armor(10)|difficulty(2)|hit_points(120)|spd_rtng(51)|shoot_speed(40)|weapon_length(9
|thrust_damage(8, cut), imodbits_horse_basic|imodbit_timid, ],
[ "palo_pale", "Horse", [ ( "palo_pale", 0 ), ], itp_type_horse|itp_merchandise, 0, 192, abundance(80)|body_armor(10)|difficulty(2)|hit_points(120)|spd_rtng(51)|shoot_speed(40)|weapon_length(9
|thrust_damage(8, cut), imodbits_horse_basic|imodbit_timid, ],
[ "chest_chest", "Horse", [ ( "chest_chest", 0 ), ], itp_type_horse|itp_merchandise, 0, 192, abundance(80)|body_armor(10)|difficulty(2)|hit_points(120)|spd_rtng(51)|shoot_speed(40)|weapon_length(9
|thrust_damage(8, cut), imodbits_horse_basic|imodbit_timid, ],
[ "chest_red", "Horse", [ ( "chest_red", 0 ), ], itp_type_horse|itp_merchandise, 0, 192, abundance(80)|body_armor(10)|difficulty(2)|hit_points(120)|spd_rtng(51)|shoot_speed(40)|weapon_length(9
|thrust_damage(8, cut), imodbits_horse_basic|imodbit_timid, ],
[ "chest_liver", "Horse", [ ( "chest_liver", 0 ), ], itp_type_horse|itp_merchandise, 0, 192, abundance(80)|body_armor(10)|difficulty(2)|hit_points(120)|spd_rtng(51)|shoot_speed(40)|weapon_length(9
|thrust_damage(8, cut), imodbits_horse_basic|imodbit_timid, ],
[ "grey_white", "Horse", [ ( "grey_white", 0 ), ], itp_type_horse|itp_merchandise, 0, 192, abundance(80)|body_armor(10)|difficulty(2)|hit_points(120)|spd_rtng(51)|shoot_speed(40)|weapon_length(9
|thrust_damage(8, cut), imodbits_horse_basic|imodbit_timid, ],
[ "grey_black", "Horse", [ ( "grey_black", 0 ), ], itp_type_horse|itp_merchandise, 0, 192, abundance(80)|body_armor(10)|difficulty(2)|hit_points(120)|spd_rtng(51)|shoot_speed(40)|weapon_length(9
|thrust_damage(8, cut), imodbits_horse_basic|imodbit_timid, ],
[ "grey_steel", "Horse", [ ( "grey_steel", 0 ), ], itp_type_horse|itp_merchandise, 0, 192, abundance(80)|body_armor(10)|difficulty(2)|hit_points(120)|spd_rtng(51)|shoot_speed(40)|weapon_length(9
|thrust_damage(8, cut), imodbits_horse_basic|imodbit_timid, ],
[ "grey_dapple", "Horse", [ ( "grey_dapple", 0 ), ], itp_type_horse|itp_merchandise, 0, 192, abundance(80)|body_armor(10)|difficulty(2)|hit_points(120)|spd_rtng(51)|shoot_speed(40)|weapon_length(9
|thrust_damage(8, cut), imodbits_horse_basic|imodbit_timid, ],
[ "grey_rose", "Horse", [ ( "grey_rose", 0 ), ], itp_type_horse|itp_merchandise, 0, 192, abundance(80)|body_armor(10)|difficulty(2)|hit_points(120)|spd_rtng(51)|shoot_speed(40)|weapon_length(9
|thrust_damage(8, cut), imodbits_horse_basic|imodbit_timid, ],