I am wondering, Borchas and Marnids stats seem to be determined partly randomly. As I grow rather fond of the 2 I want them to be of maximum value to my party. This leads to having to reastart the game 10-15 times just so I can have B&M without useless stats like "prisoner management"...
These are new features I have found already:
- The tavern layout has changed
- Bows and Thrown weaons now require their respective skill leveled up to use the advanced weapons
- Combat System has changed into a much more dynamic one, now its possible to choose the kind of attack you want to...
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