Yeah, I find them imbalanced and misused. Even if you need to participate in a massive grind fiest for that. Especially when I remember some people were talking that they could take entire castles with just the companions. I see companions as sidekicks - not an company of immortal buddies(actually 29 are bigger then some mercenaries companies since last revision). In short if you don't want to level up some skills, you get a companion to do so instead.
The only reason why you have 30 companions in the first place is because they are unfinished. The original idea would that they would have had personality clashes and in such, you wouldn't be able to keep them all either.
Earende said:
I suddenly had a weird thought of eliminating companions and turning them into
Lets do it!