No, we should mock them at every turn because we're right and saw it all coming. Not to mention doing so is also more fun than Bannerlord.
As I and plenty of others have said at least a million times, if the goal is to "sell out" and appeal to the largest possible MP audience, then surely you'd do that by trying to deliver "epic battles" and high amounts of customisation, not 6v6 with rigid classes, right?
Did you even read any of the replies? They demonstrate that the exact opposite of the case. The meta is if anything far stricter, with very few viable options, and no real way of adjusting the options. The game is also extremely unbalanced at the moment.
Last time I checked, you weren't a developer, and that you still haven't understood that post says a lot more about you than it says about me.
I'm not one of those people being excessively hostile, and I always give well-reasoned feedback, which may or may not come with a snarky tone. Either way, trust me, we tried for many months to be as polite as humanly possible and have a good discussion about things, but it was Taleworlds, especially Callum who drove the tone of the conversation in the direction it's taken.
First of all, everyone here who has experience with the devs knows that it's sadly the case that being cordial with them doesn't get you a response, while having a hostile tone does, especially when it comes to Callum.
The Bannerlord engine has so much potential for options that it's just mad. Between the extra item slots, the sheer number of different armour pieces, weapon crafting, there's so much stuff you could do with it that would make MP so much more dynamic and varied.
He pointed out that what you described isn't what's going on. There are plenty of classes that are just crap in general, or ridiculously powerful in general. I'd say the viable playstyle variety is as low as, if not even lower than in Warband right now.
I think this is where an expanded gear system really could've been awesome. Different shields with different sizes, speeds, perhaps even different resistances to damage types if you want to go crazy.
Yeah, as I said, it would make far more sense to retcon the interior sea into existence in 1257, and place the Sarranid territories on its northern coast.
Agree to disagree, then.
A Frenchlike name would suit the Vlandians really well, especially if we consider the Vlandian elites to be pseudo-Norman. I like it!
It's perfectly related, it's just that you didn't get it, unsurprisingly.