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  1. Need More Info Crash on Windows and Geforce now

    Are you still experienicing this on v1.1.1 version of the game?
    Yes, same error on v1.1.1. And the error is now happening outside of steam. I tried running Launcher.Native.exe and the error happens immediately.

    C:\Program Files (x86)\Steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\Launcher.Native.exe

    Error 1
    Faulting application name: Launcher.Native.exe, version: 0.0.0.0, time stamp: 0x640b16b0
    Faulting module name: KERNELBASE.dll, version: 10.0.19041.2728, time stamp: 0xe7e53a4e
    Exception code: 0xe0434352
    Fault offset: 0x000000000002cd29
    Faulting process id: 0x39a4
    Faulting application start time: 0x01d95784c02ed854
    Faulting application path: C:\Program Files (x86)\Steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\Launcher.Native.exe
    Faulting module path: C:\WINDOWS\System32\KERNELBASE.dll
    Report Id: 1a1afa68-23fb-441b-b135-305e26c627dd
    Faulting package full name:
    Faulting package-relative application ID:

    Error 2
    Application: Launcher.Native.exe
    CoreCLR Version: 4.700.22.51102
    Description: The process was terminated due to an unhandled exception.
    Exception Info: System.ArgumentNullException: Value cannot be null. (Parameter 'ptr')
    at System.Runtime.InteropServices.Marshal.GetDelegateForFunctionPointer(IntPtr ptr, Type t)
    at TaleWorlds.TwoDimension.Standalone.Native.OpenGL.Opengl32ARB.LoadFunction[T](String name)
    at TaleWorlds.TwoDimension.Standalone.Native.OpenGL.Opengl32ARB.LoadExtensions()
    at TaleWorlds.TwoDimension.Standalone.GraphicsContext.CreateContext(ResourceDepot resourceDepot)
    at TaleWorlds.TwoDimension.Standalone.GraphicsForm.InitializeGraphicsContext(ResourceDepot resourceDepot)
    at TaleWorlds.MountAndBlade.Launcher.Library.StandaloneUIDomain.Update()
    at TaleWorlds.TwoDimension.Standalone.WindowsFramework.MessageLoop()
    at TaleWorlds.TwoDimension.Standalone.WindowsFramework.Start()
    at TaleWorlds.MountAndBlade.Launcher.Library.Program.Main(String[] args)
    at TaleWorlds.MountAndBlade.Launcher.Library.Program.NativeMain(String commandLine)
  2. Need More Info Crash on Windows and Geforce now

    Same error with v1.0.0 when launching bannerlord via steam. https://photos.app.goo.gl/g2hAWYKM1bZBXL4Z7
  3. Need More Info Crash on Windows and Geforce now

    Thank you Marda, but the crash uploader tool does not show.

    The program crashes before the loading screen. I think the issue is an incomatibility between the latest version, steam, and perhaps my configuration files.

    I'm currently downloading an older version V1.0.0 to see if it works in steam.
  4. Need More Info Crash on Windows and Geforce now

    One more thing to add, I don't understand the question about mods in the forum thread topic. Does this include developer mods?
    I think my save games are using the following modules.
    1. Native
    2. Sandbox (Core)
    3. CustomBattle
    4. Sandbox
    5. StoryMode
    My save game files have version v1.0.3.9860, and my game installation is v1.0.12734.
  5. Need More Info Crash on Windows and Geforce now

    Update, I'm able to run the game directly from "C:\Program Files (x86)\Steam\steamapps\common\Mount & Blade II Bannerlord\bin\Win64_Shipping_Client\Bannerlord.exe" however when running via steam the game still crashes.

    I think the error is with the steam configuration of the game, it's the only commonality between my windows installation and geforce now.
  6. Need More Info Crash on Windows and Geforce now

    Summary: How to Reproduce: Start game - crashes immediately on windows, on Geforce now crashes after 1-2 mins until loading screen reaches 100%. Have you used cheats and if so which: No Scene Name (if related): Media (Screenshots & Video): Computer Specs: OS: Windows 7 GPU: Geforce GTC1060 GPU...
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