I can load a previous save which is 4 hours old, but all the others cause the game to crash. The weird thing is thses are late into the campaign at 800 + days. Also did some debugging and found these.
faulty XMLs
campaign_map.xmlLocation: D:\steam\steamapps\common\Mount & Blade II Bannerlord\Modules\Native\Atmospheres\Interpolated\campaign_map.xml
There are multiple root elements. Line 1159, position 2.
clear.xmlLocation: D:\steam\steamapps\common\Mount & Blade II
Bannerlord\Modules\Native\Atmospheres\Interpolated\clear.xml
There are multiple root elements. Line 588, position 2.
cloudy.xmlLocation: D:\steam\steamapps\common\Mount & Blade II
Bannerlord\Modules\Native\Atmospheres\Interpolated\cloudy.xml
There are multiple root elements. Line 352, position 2.
dense_snowy.xmlLocation: D:\steam\steamapps\common\Mount & Blade II
Bannerlord\Modules\Native\Atmospheres\Interpolated\dense_snowy.xml
There are multiple root elements. Line 1229, position 2.
rainy.xmlLocation: D:\steam\steamapps\common\Mount & Blade II
Bannerlord\Modules\Native\Atmospheres\Interpolated\rainy.xml
There are multiple root elements. Line 352, position 2.
semicloudy_aserai.xmlLocation: D:\steam\steamapps\common\Mount & Blade II
Bannerlord\Modules\Native\Atmospheres\Interpolated\semicloudy_aserai.xml
There are multiple root elements. Line 1328, position 2.
semicloudy_battania.xmlLocation: D:\steam\steamapps\common\Mount & Blade II
Bannerlord\Modules\Native\Atmospheres\Interpolated\semicloudy_battania.xml
There are multiple root elements. Line 1283, position 2.
semicloudy_empire.xmlLocation: D:\steam\steamapps\common\Mount & Blade II
Bannerlord\Modules\Native\Atmospheres\Interpolated\semicloudy_empire.xml
There are multiple root elements. Line 1321, position 2.
semicloudy_field_battle.xmlLocation: D:\steam\steamapps\common\Mount & Blade II
Bannerlord\Modules\Native\Atmospheres\Interpolated\semicloudy_field_battle.xml
There are multiple root elements. Line 1251, position 2.
semicloudy_khuzait.xmlLocation: D:\steam\steamapps\common\Mount & Blade II
Bannerlord\Modules\Native\Atmospheres\Interpolated\semicloudy_khuzait.xml
There are multiple root elements. Line 1326, position 2.
semicloudy_sturgia.xmlLocation: D:\steam\steamapps\common\Mount & Blade II
Bannerlord\Modules\Native\Atmospheres\Interpolated\semicloudy_sturgia.xml
There are multiple root elements. Line 1328, position 2.
semicloudy_vlandia.xmlLocation: D:\steam\steamapps\common\Mount & Blade II
Bannerlord\Modules\Native\Atmospheres\Interpolated\semicloudy_vlandia.xml
There are multiple root elements. Line 1324, position 2.
semi_snowy.xmlLocation: D:\steam\steamapps\common\Mount & Blade II
Bannerlord\Modules\Native\Atmospheres\Interpolated\semi_snowy.xml
There are multiple root elements. Line 1270, position 2.
Similar:
- at int TaleWorlds.CampaignSystem.Roster.TroopRoster.AddToCountsAtIndex(int index, int countChange, int woundedCountChange, int xpChange, bool removeDepleted)
- at void TaleWorlds.CampaignSystem.Roster.TroopRoster.RemoveTroop(CharacterObject troop, int numberToRemove, UniqueTroopDescriptor troopSeed, int xp)
- at void TaleWorlds.CampaignSystem.Hero.AfterLoad()
I have none of the same mods other than the 4 basic ones we all have (harmony etc..)
I've been checking every thread I can find on the issue and there doesn't seem to be any particular mod overlap. The only behavioral overlap I can see is changing the troop composition (age, or in your case adding soldiers with cheat menu). Yours is the first instance I've seen of a crash while playing. All the other crash reports have been only when trying to load the game.
1. Troop composition / something about 'cheated' ages or composition
2. Some background process like an overly aggressive firewall preventing some data from getting loaded
3. Some corrupt config or windows file not allowing a process to complete
Those are my guesses at the moment. I'm going to try to address all of them but what a PI