I've received feedback on one of my mods that using the mod causes some sounds during a battle to not play anymore (for example, giving orders or cheering).
The mod only modifies one seemingly unrelated method, "Mission.MissileHitCallback", using a Harmony-library transpiler-patch, though...
I've run into a strange problem after adding one more mod when already using a significant number of mods (40+).
Starting the game it looks like textures do not get loaded, for example MCM's mod options screen looks like this.
When I try to load a saved game, banners using modified textures...
In my latest run I've been trying to not do the basic old smithing strategy for making money and instead rely on trading.
In the runs before I've already noticed shortcoming with it, but I wanted to see it to the fullest extend. It is not an enjoyable experience.
The main issues I see with...
Summary:
Captain's banners being applied to troops causes one of the troops to become a banner carrier. This also happens for ranged troops, both mounted and dismounted. This means the formation will no longer be considered a "ranged" formation, which causes the formation to not be called out...
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