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  1. Battle-system.

    I'd like to know the reasons why it had to be implemented, prefereably from someone of taleworld. I'd really like to try to understand the reasons behind it. Though I'd also like to answer at that and explain the players side of reasons why the old system was better. I'm certain, of the players...
  2. SP - Economy Fief orientation/focus settings, Fief prosperity problems, Army/battle management, and clans dieing.

    Half of these suggestions will be economical, a quarter for fief management and another quarter for battle or army management. Reason I've set it into economy since there are the "greatest" problems I suffer will result from. Also this will be quite a huge thread so it might take some time to...
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