Perhaps you could implemnt it in a way that when the battle ends only the high tier troops still listen to orders(because they are diciplined veterans) while the lower tier units start "looting" or whatever.
This is not what the topic is about. It's about the unit and order
user interface not showing up at all when the enemy starts fleeing. It's not half doing that or doing something else, it's about the absolute impossibility for the player to interact with player's units at certain point in battle.
Gummiel, yep, I followed the topic from pretty much day 1 but couldn't post anything because there is a two day restriction preventing you to do that after registration for some reason. I thought the devs would fix this promptly, since this change has rendered the game next to entirely unplayable, and the game isn't free, after all. But, the lack of activity and understanding as well as the issue marked resolved concerns me. And yes, there is the "fight to death" mod, but in late game you take unnecessary losses against large armies because of this mod. Charging everyone is also a suboptimal solution, since all armies roll with 80% (the number is convservative, naturally, lol) noble troops now.