While I don't agree with your sentiment, I found the read interesting and thought I'd copy and paste it into my AI designed to take words and make them more coherent. Here is the result:
While a vocal minority may push for multiplayer features, the silent majority seeks an enriching single-player experience. Bannerlord seems to have missed the memo. By prioritizing multiplayer, they've overlooked the desire for compelling story arcs, dynamic diplomacy, and intricate role-playing elements. Multiplayer in its current form lacks depth, partly because the base game hasn't yet fleshed out its true potential. Real-world strategy games like Diplomacy prove that multiplayer can be both quick and rewarding, whereas Bannerlord's attempts at multiplayer result in drawn-out, uninspiring matches. The bottom line: focus on crafting a captivating single-player mode first. Only then will multiplayer benefit from a well-rounded foundation.