How to implement a function on translated texts before displaying them inside the game
Something like this
-------
using TaleWorlds.Localization;
How to capture the variable or the function responsible for displaying texts in the game to implement some code on it
string text =...
How to implement a function on translated texts before displaying them inside the game
Something like this
-------
using TaleWorlds.Localization;
How to capture the variable or the function responsible for displaying texts in the game to implement some code on it
string text =...
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.