If you enter the resource browser, look in the "human" folder under EmAssetPackages. You can drag those human models into the scene editor and export them as .objs under the Edit tab at the top left.
I am new as well and keep seeing this EM package referenced but I cannot find it in the folder structures to import into TpacTool. Am I missing a step or where can I find the EmAssetPackages? And would the human folder referenced include your player character mesh too?
Is there a way to export the player's face or full body mesh in order to import into Blender or other 3D programs? I have come across TpacTool and found the assets from the native, but I don't believe it has my character's face in the files that are imported. Am I overlooking a folder somewhere?
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